cheaterguy234 How do I cheat?
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Joined: 18 Apr 2014 Posts: 3
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Posted: Sat Jan 10, 2015 3:41 pm Post subject: Help finding pointer. |
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Seeing as my previous thread was locked and I am not able to message the moderator whom locked it, or anyone for that matter other than Dark Byte (whom I have sent a message to), I didn't know what else to do other than re-submit the thread with the post modified so that it follows the guidelines, I'm sorry about my previous post, I hope everything is alright now and if my previous topic could be deleted that would be great, thanks.
So I am messing around with a game because I am learning to find values for different things such as HP and coordinates..
So far I have found teleport hack which is done by figuring out your XYZ coords and changing them. I've also got jump hack. I've also found SP (action bar) hack and skill point dupe hack.
The address which I've found is not the base address so whenever I reload the game all of the values change. So I am trying to find the pointer for the SP value but I am struggling because whatever I try I don't get any result.
So I've found the address which is responsible for the SP value in my current sessions.
Image: puu.sh/ekOwV/c314886abe.png
I right click it and select find out what writes to this address. I then perform an action so that my SP is reduced.
I am presented with these 2 values:
Image: puu.sh/el0cX/95474779d6.png
I figured out that the first one is when your SP is reduced and the second one is when it regenerates back to full.
I tried to read some tutorials to find the pointer value but I wasn't successful even so I learnt some things. [esi+260] 260 is the offset for the address. But what is esi? From the tutorials I read I was told to just look at the value for ESI so I did that and it says at the bottom that it was: ESI=06A4F260. I then started a new scan set it to 4 bytes and hex with exact value and I got 0 results.
So that wasn't working, next I tried to look in the disassembler to see if I could find the pointer.
Image: puu.sh/el0C3/f86e701d37.png
I saw mov esi,eax which I figured meant that it moves eax into esi from an earlier tutorial I read.
So for example, if I had a variable say byte actionbar = 0;
then what I thought mov esi,eax did was made actionbar = eax. I found out that eax is the maximum amount of SP you have, so I knew that and was able to change this mov [esi+00000260],edi to mov [esi+00000260],eax which made me not lose any SP at all.
But I still couldn't find the pointer for the address I found that changed the SP. I've also tried pointer scanner but that brings up 8 million results and even after hundreds of rescans it was still in the millions.
Can anyone please help?
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