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Changing char to int (Reverse Engineering)

 
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Pythong
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PostPosted: Sat Nov 29, 2014 5:32 am    Post subject: Changing char to int (Reverse Engineering) Reply with quote

Hello:


The server binary in question is named mb_warband_dedicated.exe.

It's the dedicated server executable for Mount & Blade: Warband.

I'm still learning Reverse Engineering and because of that ran into a small issue.

I'm attempting to change the char value stored at the memory address: 00AB1C9C into an integer(32-bit) data type.

The reason for this is because the server executable has a player cap of 200 players. I can currently alter that value to the maximum byte value of 254. Now I'm trying to push that cap farther beyond the byte range of 0-254.

I tried hex editing the value stored on the above memory address but the game only reads the byte range(0-254) of that value, so even if i change the value at the memory address above, the game still only reads it as a byte value. Anything above 254 is reset back to 0.


Thank you so much for helping me.
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Dark Byte
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PostPosted: Sat Nov 29, 2014 7:46 am    Post subject: Reply with quote

You need to find the place where the check is done for max count and make it always pass
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