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jeck00119 Cheater
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Joined: 11 Aug 2014 Posts: 27
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Posted: Mon Aug 25, 2014 6:23 am Post subject: INTEGRATE HOTKEY IN AN AUTO ASSEMBLER SCRIPT |
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Hi!i want to make an AA script with hotkey(eg.letter A instant kill , number 2 infinite solider , etc).Can someone help me???
Sorry for my bad english!
THANKS!!!
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++METHOS I post too much
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Joined: 29 Oct 2010 Posts: 4197
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Posted: Mon Aug 25, 2014 10:48 am Post subject: |
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It is much better to just set up a hotkey for that particular script by using CE. You can do this by right-clicking on the script in your cheat table and assigning a hotkey.
To integrate a hotkey inside of a script, you must first search for the value that represents that particular key; the one that tells the game whether or not that key is being pressed.
You can also use LUA.
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jeck00119 Cheater
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Joined: 11 Aug 2014 Posts: 27
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Posted: Mon Aug 25, 2014 1:10 pm Post subject: Can you give me a script that contains hotkey?PLEASE! |
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| Can you give me a script that contains hotkey?PLEASE!
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++METHOS I post too much
Reputation: 92
Joined: 29 Oct 2010 Posts: 4197
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Posted: Mon Aug 25, 2014 2:59 pm Post subject: |
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What is it that you are trying to accomplish?
If you insist on setting up your hotkey manually, you will either need to build two scripts and establish a conditional jump for 'key press down', or, incorporate LUA.
Usually, the only reason you would need to set up a hotkey inside of your script is when you want to set up cheats for a controller.
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