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Mono & .NET Features

 
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JakeNHack
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PostPosted: Sat Sep 27, 2014 12:55 pm    Post subject: Mono & .NET Features Reply with quote

I can't seem to find out how to activate these features. I went and downloaded a game I believe to be written in .NET and still can't find where to turn on these features. Are they within the GUI or must I use LUA?
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Dark Byte
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PostPosted: Sat Sep 27, 2014 1:12 pm    Post subject: Reply with quote

if it's .net it gets activated automatically (.net can be queried passively so no need to force it like mono)

to check it out go to memview->symbollist and check the .net modules. They should now have both the jitted and _IL methods defined

Also, dissecting an address of a class object will show how they are described by .net

only .net 4 apps and later are supported right now

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JakeNHack
How do I cheat?
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PostPosted: Sat Sep 27, 2014 1:25 pm    Post subject: Reply with quote

Thank you for the quick reply DB. And for a Mono game how would I go about forcing it as you say?
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Dark Byte
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PostPosted: Sat Sep 27, 2014 3:21 pm    Post subject: Reply with quote

the mono menu will show in the main ce window, and there you can choose to activate it

alternatively, if it uses something else than mono.dll use the lua command LaunchMonoDataCollector()

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JakeNHack
How do I cheat?
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PostPosted: Sun Sep 28, 2014 6:28 pm    Post subject: Reply with quote

Well the LaunchMonoDataCollector() command seems to work although not much happens. I am trying to use it on an inbrowser Unity game. When i goto "Enumerated DLLs and Symbols" neither mono-1-vc.dll or webplayer_win.dll have anything that interesting in them, except for standard Unity stuff. (GlobalGameManager, LevelGameManager, etc).

When I decompile the .unity3d file I can find all the good stuff in the Assembly-CSharp file but I'm not sure how to find those functions in memory or inject a rewritten dll. I am new to injection.

Also calling mono_dissect() seems to crash the game.

Any help is much appreciated.
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Dark Byte
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PostPosted: Sun Sep 28, 2014 6:33 pm    Post subject: Reply with quote

It currently only work on official mono builds, not those mono versions with incorrect exports
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