Posted: Tue May 06, 2014 6:50 am Post subject: How to hack KRKR games?
I believe most of you are familiar with Fate/stay night?
Do you know that the game of Fate/stay night was made by an engine called KiriKiri (short for KRKR) by the developer W.DEE to be made into a visual novel game?
There are countless other visual novel games that are also developed using KiriKiri (well, the current version is KiriKiri2/KAG3 anyway) and I want to hack them through cheat engine, but I haven't been successful so far. I have tried the following common methods:
1. Scan the immediate value. (1200 gold -> scan for 1200)
2. Double the value (1200 gold -> scan for 2400)
3. Double the value then +1 (scan for 2401)
4. Value times four (4800)
5. Value times eight (9600)
None of them yielded any results.
Also, from the makers of RPG maker (RTP2000, RTP2003, RTP XP, RTP VX, RTP VX ACE etc.) there is also 恋愛シミュレーションツクール (roughly translated as "Sim Date Maker") and 恋愛シミュレーションツクール2 (Sim Date Maker 2) Please do not confuse them with Sim RPG Maker 95 (シミューレーションRPGツクール95) since they are very different, that are also primarily used for visual novel games that I want to hack.
From my discovery, the SDSM2 can be hacked by the cheat engine without much fuss. You don't need to change the values at all, if you have 1000 gold just scan 1000, and scan for 800 later when you spent 200. The little problem being you will occasionally fail your hacking.
Let's say I have a stat called "Essence" and every time I want to trigger a scene I will need to have a certain number of "Essence" to make that happen. I have 10 at the moment but I hacked it into 100. So far everything is good. But if you use the essence right after you hacked it, the game will go bonkers and close on you. You can first save, then load the game or leave the map/buy stuff/talk to npc etc. before you use the Essences and it will work fine. If you hack gold then immediately use it right then, the game will also go bonkers on you.
@awawerre: go there start reading after "Aww but that's a kirikiri game".
To that, I'd add that cheating in kirikiri2 games is usually easy but making a table that keeps working is very complicated (consider it impossible, at least for now) so I recommend using other approaches: debug console or cheat-modding.
Actually scanning and changing values with CE usually work for a quickie, but don't try to find a pointer or find out what *** this address - that won't work.
awawerre wrote:
1. Scan the immediate value. (1200 gold -> scan for 1200)
2. Double the value (1200 gold -> scan for 2400)
3. Double the value then +1 (scan for 2401)
4. Value times four (4800)
5. Value times eight (9600)
None of them yielded any results.
1-Use the "all" datatype instead of 4byte/float.
2 to 5-Those tricks are only used for specific engines (afaik only flash games and rpg maker) but are not used by kirikiri2. BTW you can do tests 2-5 in one go by using the binary datatype in decimal mode. _________________
DO NOT PM me if you want help on making/fixing/using a hack.
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