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Trum123 How do I cheat?
Reputation: 0
Joined: 17 Apr 2014 Posts: 0
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Posted: Sun Apr 20, 2014 3:56 am Post subject: How to deal with random variable? |
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Hi every one. I'm playing an offline game, in which there are many resources (wood, food, gold, steel).
The building can be upgraded using wood.
Each time you upgrade a building, the building can get chance to upgraded by 10%, 20% or 50%. Getting 100% will make the building to a new level.
10%, 20% or 50% happen randomly. And of course the percentage of 50% is the smallest.
So my question is how to find the percentages above and modify it so that 50% upgrading will always occur.
Also in this game, I have another question, about random events, too.
You can buy an certain amount of wood, food or steel by going to a market.
The market has three offers each time with different ratios (1 gold by 1 food, or 1 gold by 2 food, or 2 gold by 1 food).
Every time you complete a purchasing with one offer, all three offers will be changed randomly with random ration (picking form a set of 1:1, 1:2 or 2:1).
So how to find the engine deciding the offers so that it can be modified to yield the best offers (1:2) any time.
I know assembly code, computer architecture and programming; and did all cheat engine 6.3 tutorials. But still can not beat this challenge.
So if any experts know how to solve these problems, please let me and other people know.
I appreciate any comments about answers, hints, or recommendations.
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zm0d Master Cheater
Reputation: 7
Joined: 06 Nov 2013 Posts: 423
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Posted: Tue Apr 22, 2014 4:01 am Post subject: |
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| Trum123 wrote: | Each time you upgrade a building, the building can get chance to upgraded by 10%, 20% or 50%. Getting 100% will make the building to a new level.
10%, 20% or 50% happen randomly. And of course the percentage of 50% is the smallest. |
It's a bit more complex in my opinion, cause you are dealing with a couple of data structure (for each building one structure). I recommend you to scan first for the displayed value. If you found it, use CE method to find out what this displayed value accesses and you will get into deeper touch with assembler code. Use cheat engines structure tool and add multiple base addresses from the building and watch their bahavior (how their values change). If you think you found the real percentage value, then try to modify it.
Also you may search of the assembler instruction, which sets the percentage value in the buildings structures and modify it in a way, it always sets the percentage to a value you like
Note that it will usually take some time to understand structures and find values you can match to a logic. (e.g. 100 = health, 120 = mana, ...).
| Trum123 wrote: | | Every time you complete a purchasing with one offer, all three offers will be changed randomly with random ration (picking form a set of 1:1, 1:2 or 2:1). |
Also here you can do the same procedure as mentioned above. Scan for the displayed values and get to the real data model. Maybe you are good to go with CE Ultimap, too. It's a powerful tool to find assembler functions/procedures, but you need DBVM to be activated. There are some good tutorials, on how to use Ultimap, out in the WWW.
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