Joined: 25 Jan 2006 Posts: 8587 Location: 127.0.0.1
Posted: Fri Apr 04, 2014 1:45 pm Post subject:
You need to calculate the angles and such between yourself (and your view) to the target and force the game to point yourself in that direction. There is a lot of work / math involved in making an aimbot, it is not a simple 1 byte edit in memory somewhere.
You can google for various open source aimbots to see what you will need to accomplish. _________________
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