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Pointers

 
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eend04
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PostPosted: Tue Oct 20, 2015 9:40 am    Post subject: Pointers Reply with quote

I am sorry, this has been asked before, but I can't get it to work.
I would like to make it so that a value i scanned for can be reused after I close and reopen the game (if I am not mistaking this is a pointer).
I would greatly appreciate it if someone could explain this again for me (preferably in a different way then the tutorial does).

Greetings,

Eend04
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Rydian
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PostPosted: Tue Oct 20, 2015 10:34 am    Post subject: Reply with quote

http://forum.cheatengine.org/viewtopic.php?t=570083
Or
http://forum.cheatengine.org/viewtopic.php?t=572465

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eend04
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PostPosted: Wed Oct 21, 2015 2:22 am    Post subject: Reply with quote

Thank you very much I actually got it to work on rougue legacy with the second tutorial, now I'm not trying to be annoying but there is a slight problem. When I try to run the debugger on final fantasy 13 (pc) from search what writes this adress the game crashes. Any ideas around/ how to fix this?
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Rydian
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PostPosted: Wed Oct 21, 2015 5:21 am    Post subject: Reply with quote

Some games don't like debuggers and will kill themselves to avoid it.

Close CE and then restart it, and before you attach to the game go into the settings and change the debugger to the VEH one.

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eend04
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PostPosted: Wed Oct 21, 2015 12:43 pm    Post subject: Reply with quote

Thank you very much got it to work on this game and another one for testing purposes, again thank you very much.
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