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danrevella Master Cheater
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Joined: 11 Jun 2008 Posts: 292
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Posted: Sun Mar 30, 2014 10:23 am Post subject: games NOT multiplayer not supported by CE |
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Hi!
for study purpose, I need some protected game that stop to work if detecting CE.
If possible send a direct link for download (also in PM), of course it is better if the game is small and freeware/shareware, and also a little description in which way CE is discovered by the game.
If any (maybe I'll fail 100% ), I will post here my progresses.
Thanks!
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Rydian Grandmaster Cheater Supreme
Reputation: 31
Joined: 17 Sep 2012 Posts: 1358
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Posted: Sun Mar 30, 2014 11:59 am Post subject: |
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Well, first off...
1 - Does the game detect CE immediately or does it only freak out when the debugger attaches? I've seen some simple single-player games (like VVVVVV) that don't like debuggers attached for some reason, and telling CE to use the VEH debugger was enough to get around that. Though for some other games you may need to tell CE to use hardware breakpoints and not overwrite existing breakpoints.
2 - If the game is detecting CE when it runs (say, as a function of some library it's using for some reason), then try running the game through Sandboxie so the game can't scan the RAM of other active processes.
Those are the only two situations I've seen a single-player game freak out about CE. Anything worse (generally CRC, admin-level separate process that can't be sandboxed doing the checks) has only shown up on MMOs for me.
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danrevella Master Cheater
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Joined: 11 Jun 2008 Posts: 292
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Posted: Sun Mar 30, 2014 1:02 pm Post subject: |
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@Rydian
Many thanks for the info
BTW, I would like give a try at the game VVVVVV (is this the real name of the game?)
Did you refer to Sandiboxie as the applications or a general Sandieboxy/VM machine?
And also.... what advantage is there: CE debugger vs VEH debugger?
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Geri Moderator
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Joined: 05 Feb 2010 Posts: 5636
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Posted: Sun Mar 30, 2014 4:38 pm Post subject: |
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Games made by Codemasters are sometimes detecting CE.
I know for sure that Dirt 3 will close itself when you start CE. I have made a trainer for that game.
http://forum.cheatengine.org/viewtopic.php?t=537085
I heard the same about some other Codemasters games too, but I don't remember which games are doing this exactly. The Dirt series are probably all doing that. And maybe the F1 series too. Look it up, you will probably find some posts or info about them.
danrevella wrote: | And also.... what advantage is there: CE debugger vs VEH debugger? |
The standard windows debugger is detected by many games easily. The VEH debugger is much better to avoid protections and it's working on 64-bit too. The kernelmode debugger is the most badass stealthy debugger of CE, but it's working with 32-bit OS only, or if you are using DBVM.
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Gniarf Grandmaster Cheater Supreme
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Joined: 12 Mar 2012 Posts: 1285
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Posted: Sun Mar 30, 2014 5:42 pm Post subject: |
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@Geri: FYI Dirt showdown tolerates/doesn't detect cheat engine 6.3+. Maybe it's because I use an development build of CE, maybe the devs just gave up, dunno.
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Geri Moderator
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Joined: 05 Feb 2010 Posts: 5636
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Posted: Sun Mar 30, 2014 7:39 pm Post subject: |
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I think that game doesn't have this protection already. The protection was scanning for processes with "cheat" word in them. So if it would have it, it would work with 6.3 too. But this kind of protection is not exactly hard to "bypass". You just have to change the header and the name of the exe and done.
Pretty much useless. I didn't see any single player game that bothered to detect CE or other cheat tools specificially and tried something more advanced than this. The protections aim to detect debuggers and code injection instead.
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Rydian Grandmaster Cheater Supreme
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Joined: 17 Sep 2012 Posts: 1358
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Posted: Sun Mar 30, 2014 7:45 pm Post subject: |
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Yes, VVVVVV is the actual name of the game, and Sandboxie is the name of a sandbox software.
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