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How to change a ratio value ?

 
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Siken
How do I cheat?
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Joined: 11 Feb 2014
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PostPosted: Tue Feb 11, 2014 8:47 am    Post subject: How to change a ratio value ? Reply with quote

Hey guys, so i'm newbie in cheat engine so im trying to learn so thank you for all help :p


so my question is


1. How i find the adress of a ratio value

2. How do i change the value, is it is the same has we change ''money value'' ?


example:

I'm playing pokemon and i want a shiny but the ratio it's like 1/10000 to get one and i want to change it to 1/2 or even 1/1.

What i need to do ?

Thank you for all future help Smile


PS: Sorry for my bad english i'm french Rolling Eyes
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Rydian
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PostPosted: Tue Feb 11, 2014 10:06 am    Post subject: Reply with quote

That's not something you'd find by searching and changing in RAM like you would money, that'd be part of the game's programming/assembly. You'd have to find something that effects and then work your way backwards to the code that determines it and change it the way you see fit.
http://forum.cheatengine.org/viewtopic.php?p=5510987

But I suggest you start with easier things than that.

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Siken
How do I cheat?
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PostPosted: Tue Feb 11, 2014 11:29 am    Post subject: Reply with quote

Ok thank you alot i'm gonna read your guide Smile
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dharthoorn
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PostPosted: Thu Feb 13, 2014 5:30 am    Post subject: Reply with quote

I'm assuming the shiny is some sort of pokemon critter.

An addendum to Rydian's advice;

Normally those kind of things have ID's. If you know where the ID is stored you should be able to modify it. For instance, in RPG games item inventory can be modified like that. Note that in this case you morph an item into something else rather than add sth new so you do sacrifice the original item.

To find the ID of this particular critter perhaps the mod community (if there is one) can help. If you need to find it yourself try finding the critter's data segment first by finding the HP value address. The specifier or ID should not be far off from there.

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Rydian
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PostPosted: Thu Feb 13, 2014 2:11 pm    Post subject: Reply with quote

Not to mention that in modern Pokemon games, there's no "shiny" flag. The engine determines shinyness if the Pokemon's PID and some other game stats match up to a certain algorithm.

So you'd either change what the game determines shiny and it'd only show up on your game (not in a trade or battle), or you'd have to change the way that the game generates the PID and other stats to always generate a specific combo that results in shiny. But then again IIRC PID also affects nature and ability.

So you might as well just use a pokemon save editor.

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