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Is it possible with Cheat Engine?

 
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toffler
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PostPosted: Wed Jan 29, 2014 1:15 pm    Post subject: Is it possible with Cheat Engine? Reply with quote

I found an address at which different parts of the program save certain values.

I'm after a specific value, I want to know what code writes it to the address.

If I use "what code writes to the address" option I have over a hundred of results.

Is it possible to narrow it down?

Say, is it possible to watch a memory address and pause the program after a specific value is put to that address?
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Syperus
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PostPosted: Wed Jan 29, 2014 3:40 pm    Post subject: Reply with quote

Cheat Engine has an option to pause the process. Just add it to a hotkey. When finding out what writes to the address do this. Pause your process, start monitoring, unpause and go ingame to get a baseline, highlight the last address (assuming the value hasn't changed already I.e. ammo), go back in-game and so something to change the ammo, then go back to CE and locate the new address(es) found. From there you can narrow it down more. Hope this helps.
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toffler
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PostPosted: Wed Jan 29, 2014 7:44 pm    Post subject: Reply with quote

I have over a hundred pieces of code that put different values at a certain address in memory which is a pointer, so those values are also addresses pointing in turn to some 3d model descriptions that are drawn on the screen every frame.

I need to find out which piece of code puts there an address of a specific model which I know.

I can't manually pause the program in this case and see what happens, there are hundreds of accesses per second to that pointer.
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Gniarf
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PostPosted: Wed Jan 29, 2014 7:46 pm    Post subject: Re: Is it possible with Cheat Engine? Reply with quote

toffler wrote:
If I use "what code writes to the address" option I have over a hundred of results.
if you've got some "push ***" in the results, you probably haven't found the correct address.

toffler wrote:
Say, is it possible to watch a memory address and pause the program after a specific value is put to that address?
Right click on your cheat entry->browse this memory region, in the lower pane selct the byte(s) that correspond to your variable, right click->data breakpoint->break on write, then view->breakpointlist (ctrl+B)->right click on your breakpoint->set/change condition->easy->paste: readInteger("your address here") == value_that_breaks. Example: readInteger("test.exe+1D090") == 7 will break execution when the 4 byte integer at test.exe+1D090 becomes 7.
readInteger is for 4 byte integers, for other datatypes refer to main.lua in your cheat engine folder.

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toffler
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PostPosted: Thu Jan 30, 2014 12:21 am    Post subject: Reply with quote

Quote:
Right click on your cheat entry->browse this memory region...


This is it, thank you very much!
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