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Got a problem , Pointer that points to another one changes !

 
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DrVirus
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Joined: 05 Oct 2013
Posts: 32
Location: Planet Mercury :P

PostPosted: Thu Dec 12, 2013 4:25 pm    Post subject: Got a problem , Pointer that points to another one changes ! Reply with quote

here is the problem :

I got a game ...so i tried to hack it and i successfully hacked it ...but after that i tried to find the pointer and the pointer the accesses this pointer (as names "Tree Pointer" ) and i was successfully in that too ...but when i closed the game .and let's say it was like that :

Before game closing :

Csh.tmp : i found it in memory and it was "0060953,,," whater ever...
but when reopened the game
every thing changed , The pointer , Tree pointer and even the csh.tmp file that is in the memory so what i need is to get the static addresses that doesn't change in memory , i know that this sounds like a hard way but if you can help post it here Smile
thanks
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Dark Byte
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Joined: 09 May 2003
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Location: The netherlands

PostPosted: Thu Dec 12, 2013 4:35 pm    Post subject: Reply with quote

do an array of byte scan for the header of that .tmp file, and then register that address as a symbol
then a pointer with base thatsymbol+offset will work. (after the aobscan/registersymbol)

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