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Question about a concept on persistence

 
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aloc1234
How do I cheat?
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Joined: 07 Dec 2013
Posts: 1

PostPosted: Sat Dec 07, 2013 10:43 am    Post subject: Question about a concept on persistence Reply with quote

I followed the main tutorial and learned many concepts, but I am pretty confused about the use of each one. I'm trying, right now to hack a flash game (client-sided), name is Anti idle, I will include a link (Kongregate) in the end of the post to it, in case it's relevant.


My question is, I can find the various values I want (by multiplying "real" values by 8 and then changing them, re-scaning and so on), but whenever I refresh the game all addresses go awry and nothing makes sense anymore. I believe this is due to the fact that I am not using pointers, if I used the pointers instead, would they persist after a game refresh?

Second thing, I actually tried to find pointers, but I failed. I then searched this very forum and found out that some games (frequently, flash ones) just don't use pointers. Is there any non-pointer way to have a "persistence" of addresses?

Also, I'm aware that there are sol editors and alternative ways, but I would like to learn how to do that for future applications that might need it.


Game URL: I can't actually post it, since I'm a new member, but It's anti-idle by Tukkun at Kongregate.
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justa_dude
Grandmaster Cheater
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Joined: 29 Jun 2010
Posts: 892

PostPosted: Sat Dec 07, 2013 2:42 pm    Post subject: Reply with quote

Try aobscans.
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