Posted: Fri Aug 30, 2013 8:37 am Post subject: decrypting tcp packets
In a client- server communication the TCP packets are encrypted i think in any mmorpg.
When a client has to send a data to the server it would take the following steps(if i am right)
first collect data
encrypt it
and then send it to the game server
so can anybody explain me how this plain- data to to encrypted- data process take place?
And so on. However the process in which these are called/handled will vary er-game, as well as per-encryption.
You will have to debug the game yourself to find the encryption/decryption routines as well as any other info that is needed to read the raw packets. _________________
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