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Convert address to hex value

 
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filyr
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PostPosted: Fri Aug 02, 2013 8:38 am    Post subject: Convert address to hex value Reply with quote

I'm trying to get the hex value (?) from a certain adress that I found in a game.

I've seen some screenshots of other CE users that are able to fetch it by simply double-clicking the address.

When I try to do the same thing, I only get the same address that I see in the list, and not the hex value.

So, to summarize; I would like to convert the address "31E14840" to what I think is a hex value "7A4840".



RmXx1.png
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RmXx1.png


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Dark Byte
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PostPosted: Fri Aug 02, 2013 8:40 am    Post subject: Reply with quote

find out where game.dll is loaded in memory and add 7a4840 to that

toolhelp32snapshot followed by module32first/module32next is the easiest method

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filyr
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PostPosted: Fri Aug 02, 2013 8:53 am    Post subject: Reply with quote

Thanks, but I know how to make use of the value.

All I want to know is how to make CE display it like in the picture above. All i get is the address.

So, to elaborate: How do I fetch "7a4840"?
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Dark Byte
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PostPosted: Fri Aug 02, 2013 8:59 am    Post subject: Reply with quote

in the hexview rightclick and choose goto address in in there fill in the address with modulename+offset
The address it goes to will be the hex address.

Note that the hex address is pretty useless for most uses since most likely next time you run the game, it will change

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filyr
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PostPosted: Fri Aug 02, 2013 9:16 am    Post subject: Reply with quote

The values will be the same until the game version is updated in this case.

If the values would change every time the game starts, do you have any suggestions on how to keep track of them? I'm trying to read the game data from another application (C#).
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