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SolOfA How do I cheat?
Reputation: 0
Joined: 01 Jun 2013 Posts: 4
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Posted: Thu Jun 20, 2013 9:35 am Post subject: What am I doing wrong? |
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New to LUA, getting a Code: | Error:[string "errorOnLookupFailure(false)..."]:30: attempt to perform arithmetic on field 'Index' (a nil value) | error when trying to run the bulGetter function. What am I doing wrong?
Code: |
errorOnLookupFailure(false)
bulDelta = 0
bullets = nil
bulletArray = nil
bulletData = nil
function bulGetter()
activeBul = readInteger('[[[[["DATA.exe"+00FE5F34]+15c]+34]+10]+2d0]+a')
if bulletArray == nil then
registerSymbol(bulletArray)
bulletArray = AOBScan('00 00 00 00 00 00 00 00 01 00 00 00 01 00 00 00 02 00 00 00 02 00 00 00 03 00 00 00 03 00 00 00 05 00 00 00 04 00 00 00 06 00 00 00 05 00 00 00 09 00 00 00 06 00 00 00 0A 00 00 00 07 00 00 00 0B 00 00 00 08 00 00 00 0C 00 00 00 09 00 00 00')
end
if bulletData == nil then
registerSymbol(bulletData)
bulletData = AOBScan('00 00 00 00 0A 00 00 00 FF FF FF FF FF FF FF FF 00 00 C8 42 00 00 C8 42 9A 99 99 3E 00 00 20 41 00 00 80 3F 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 80 BF 00 00 C8 42 00 00 20 41 00 00 40 40 00 00 A0 40 00 00 80 3F 00 00 80 BF 00 00 80 3F')
end
if bullets == nil then
bullets = {}
for i=0,630 do
local bulid = readInteger(getAddress(bulletArray)+(i*8))
local bulnum = readInteger(getAddress(bulletArray)+(i*8)+4)
table.insert(bullets,{bulletID = bulid,Index = bulnum})
end
end
if activeBul ~= bulDelta then
bulDelta = activeBul
unregisterSymbol("bulIndex")
for k,v in pairs(bullets) do
-- if v.bulletID == round(activeBul,-2) then
registerSymbol("bulIndex",getAddress(bulletData)+v.Index*0x110,true)
-- end
end
end
end
function round(num, idp)
local mult = 10^(idp or 0)
return math.floor(num * mult + 0.5) / mult
end
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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25796 Location: The netherlands
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Posted: Thu Jun 20, 2013 10:27 am Post subject: |
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Not really sure.
your calls "registerSymbol(bulletArray)" and "registerSymbol(bulletData)" don't really do anything though, but shouldn't affect that for loop, unless you have defined bullets previously with anything that's doesn't contain Index
edit, ah ok I see it
getAddress(bulletArray) fails, because you're giving it as a stringlist object instead of a string. In 6.3 try getAddress(bulletArray.getString(0)) or getAddress(bulletArray[0])
because of that, getAddress returns 0, because you disabled error on lookup failure
and due to that readInteger fails because the address could not be read, so returns nil
That causes the Index to be nil, and nil*0x110 is just not allowed
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