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Server Sided Items/Speedhack

 
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enshaedn
How do I cheat?
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Joined: 01 Jul 2015
Posts: 2
Location: Canada

PostPosted: Wed Jul 01, 2015 12:59 pm    Post subject: Server Sided Items/Speedhack Reply with quote

So I'm new to Cheat Engine and have no idea of how to use it beyond the 4 byte scan and speedhack button (lua scripting makes my head spin).
But I have 2 questions. (Please don't hate on me if they are stupid questions)
1. I've noticed that some values on a multiplayer game can be frozen or modified, so are some values, like ammo for example, less server sided than others such as money or premium currency? Most of these games that I'm talking about here are Unity ones.

2. Also, how does the speedhack DLL injection or whatever work? Because when you use it, it speeds the whole game up, including you and your enemies, for example, which is not very helpfull. Is there a way to change the speed of your player but not the speed of other entities, such as enemies?

Thanks.
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Rydian
Grandmaster Cheater Supreme
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Joined: 17 Sep 2012
Posts: 1358

PostPosted: Wed Jul 01, 2015 1:05 pm    Post subject: Reply with quote

1 - A number of multiplayer games either have the player who started the game as the server (games that function like the Borderlands series for example), or are simply insecure in their design.

Note that MMOs rarely do this, and pretty much any game that requires you to log into a character keeps stuff out of your reach as well.

2 - Yes, but that's not what speedhack is for (it's supposed to modify the whole game for various reasons). You'll have to make something to edit player speed yourself. Learn about floats/doubles and unknown values by running the tutorial that Cheat Engine installed.

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