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HitIer How do I cheat?
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Joined: 09 Feb 2013 Posts: 0 Location: Location Location Location
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Posted: Tue May 14, 2013 2:49 am Post subject: Can everything be done with Cheat Engine |
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I mean, I've seen a lot of people putting up extra files and stuff, add-ons that go with Cheat Engine. On it's own, is Cheat Engine capable of making complex programs like aimbots?
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With self driving cars, CE can work in real life
t328163 wrote: | Your username derives from the fact that this site cannot format special characters lol. |
t328163 wrote: |
lmfao, on reddit i'd get banned |
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25791 Location: The netherlands
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Posted: Tue May 14, 2013 2:55 am Post subject: |
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Yes, you can make aimbots with cheat engine.
Do a hook at a place where you have access to all player objects to build a list of coordinates
Then at an often called routine (every frame) do a injection that goes through that list and checks which target is closest to you, or the center of the screen.
Then calculate your horizontal and vertical lookat axis so your crosshair is pointing to that specific target. (might need to add a small height so you shoot at their face instead of their feet)
And then optionally execute the "shoot" command as well (execute it directly if you know where it is (ultimap) or just change the keystate of the left mouse button to down for as long as the target is alive)
I recommend combining this with a dll you write yourself to do some of the math and list keeping for you like I did with the unreal tournament aimbots for ce, but without it is possible as well
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Last edited by Dark Byte on Tue May 14, 2013 3:37 am; edited 1 time in total |
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HitIer How do I cheat?
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Joined: 09 Feb 2013 Posts: 0 Location: Location Location Location
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Posted: Tue May 14, 2013 2:59 am Post subject: |
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Dark Byte wrote: | Yes, you can make aimbots with cheat engine.
Do a hook at a place where you have access to all player objects to build a lit of coordinates
Then at an often called routine (every frame) do a injection that goes through that list and checks which target is closest to you, or the center of the screen.
Then calculate your horizontal and vertical movement axis so your crosshair is pointing to that specific target. (might need to add a small height so you shoot at their face instead of their feet)
And then optionally execute the "shoot" command as well (execute it directly if you know where it is (ultimap) or just change the keystate of the left mouse button to down for as long as the target is alive)
I recommend combining this with a dll you write yourself to do some of the math and list keeping for you like I did with the unreal tournament aimbots for ce, but without it is possible as well |
hi dark_byte! love the software ^.^
whoa, sounds amazing!
_________________
With self driving cars, CE can work in real life
t328163 wrote: | Your username derives from the fact that this site cannot format special characters lol. |
t328163 wrote: |
lmfao, on reddit i'd get banned |
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