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Speedhack BUG CE6.2

 
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abhijeet1001
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Joined: 10 Apr 2013
Posts: 87

PostPosted: Thu May 09, 2013 11:17 am    Post subject: Speedhack BUG CE6.2 Reply with quote

ok guys i being trying to make trainer which has a function of speedhack but when i make trainer with a button which executes my Speedhack

Code:
function CEButton6Click(sender)
  speedhack_setSpeed(1.0)
  speedhack_setSpeed(20.0)
end

t = createTimer(nil,false)
timer_setInterval(t, 1500)
timer_onTimer(t, SetSpeed)
timer_setEnabled(t,true)
end



the game crashes i cant even do

Code:
speedhack_setSpeed(20.00)


if i want to make the trainer as soon as trainer attaches the game crashes same with CTs the game crashes


but when i directly do speedhack from CE the game works just perfect with increased speed !!!

please solve this soon !!
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Dark Byte
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Joined: 09 May 2003
Posts: 25909
Location: The netherlands

PostPosted: Thu May 09, 2013 11:24 am    Post subject: Reply with quote

add "reinitializeSymbolhandler()" after opening the process

also, did you make sure you ticked the "speedhack" option when creating the trainer? If not, you may be missing the dll's

(and post the function of SetSpeed, perhaps you're doing something weird there)

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daspamer
Grandmaster Cheater Supreme
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Joined: 13 Sep 2011
Posts: 1588

PostPosted: Thu May 09, 2013 12:23 pm    Post subject: Reply with quote

He tested it via .CT (he showd me via screenshare in skype).
He haven't created a trainer.

Code:
function CEButton6Click(sender)
  speedhack_setSpeed(1.0)
  speedhack_setSpeed(20.0)
end

t = createTimer(nil,false)
timer_setInterval(t, 1500)
timer_onTimer(t, SetSpeed)
timer_setEnabled(t,true)

He said the game disabling Speedhack, so this disables&enables again.
But when enabling the game crashes.

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abhijeet1001
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Joined: 10 Apr 2013
Posts: 87

PostPosted: Fri May 10, 2013 10:39 am    Post subject: Reply with quote

also tried making trainer earlier with speedhack checked it too caused a crash
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