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AfroPriest How do I cheat?
Reputation: 0
Joined: 12 Apr 2013 Posts: 5
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Posted: Fri Apr 12, 2013 9:48 pm Post subject: Help a noob with his memory viewer |
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I'm making a sorry excuse for a trainer and it's going all right.
I came across one of those values that change every time and need the nopping stuff done. I have found it in the memory viewer but what do I need to do to get something from it in the cheat table and make a trainer out of it? I want to be able to nop the address in a trainer. Thanks  |
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Screitor Cheater
Reputation: 1
Joined: 26 Nov 2012 Posts: 33 Location: Venezuela
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Posted: Fri Apr 12, 2013 11:04 pm Post subject: |
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Use a timer to write in the interval you want, the value you want.
Or... find what writes that address, and then, write those bytes with 0x90 _________________
Everybody lies. |
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Gniarf Grandmaster Cheater Supreme
Reputation: 43
Joined: 12 Mar 2012 Posts: 1285
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Posted: Sat Apr 13, 2013 3:36 am Post subject: |
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In the memory viewer, actually the disassembler you probably found a line like:
MyGame.exe+123 8948 04 MOV [EAX+4],ECX
and clicked on "replace with code that does nothing".
To turn this into a cheat entry, go to memory viewer->tools->auto assemble, paste, and adapt this:
| Code: | [enable]
MyGame.exe+123:
nop // put as many "nop" here as there are PAIRS of numbers in the blue part (so in my example 8948 04->6 numbers->3 nops)
nop
nop
[disable]
MyGame.exe+123:
MOV [EAX+4],ECX | Then click on file->assign to cheat table. If you get an error, make sur no line starts with a space. |
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AfroPriest How do I cheat?
Reputation: 0
Joined: 12 Apr 2013 Posts: 5
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Posted: Sat Apr 13, 2013 4:40 pm Post subject: |
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Thanks Gniarf!  |
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