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help with code
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VDV
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PostPosted: Sun Mar 24, 2013 3:07 pm    Post subject: help with code Reply with quote

is the address of the coordinate (z) (0h1234567 for example), its value is equal to 0.000000000 (for example)
it can be added only 0.1, otherwise the game will return to the original coordinates.
how to make:
1. when you click on the Trainer came loop, that is, when you press "1" (for example) is added continuously to the address position (z) 0.1, and a second press cycle turned off.
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daspamer
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PostPosted: Sun Mar 24, 2013 4:53 pm    Post subject: Reply with quote

I didn't really understood what you want...
but try this?
Code:
pressed = 0
Z = addresslist_getMemoryRecordByDescription(getAddressList(), "No description") -- your coord entery rename this according to its descriptions
function loop()
if (pressed==0) then
  pressed = 0
  else --if pressed isn't 0, AKA 1..
  value = memoryrecord_getValue(Z)
  memoryrecord_setValue(Z, value+0.1)
  end
end

function pressedVal()
if (pressed==0) then
 pressed = 1
  else
  pressed = 0
  end
end
createHotkey(pressedVal, VK_1)

t=createTimer(nil, false)
timer_setInterval(t, 100)
timer_onTimer(t, loop)
timer_setEnabled(t, true)

Press 1 to set pressed to 1, and press 1 again to set pressed to 0 (disable it.)
And after doing so it will increase your Z coord by 0.1 every 100 ms (you can edit it if you want, but too fast might reduce your system performance!*)[/code]

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VDV
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PostPosted: Mon Mar 25, 2013 1:54 am    Post subject: Reply with quote

Flashacking wrote:
I didn't really understood what you want...
but try this?
Code:
pressed = 0
Z = addresslist_getMemoryRecordByDescription(getAddressList(), "No description") -- your coord entery rename this according to its descriptions
function loop()
if (pressed==0) then
  pressed = 0
  else --if pressed isn't 0, AKA 1..
  value = memoryrecord_getValue(Z)
  memoryrecord_setValue(Z, value+0.1)
  end
end

function pressedVal()
if (pressed==0) then
 pressed = 1
  else
  pressed = 0
  end
end
createHotkey(pressedVal, VK_1)

t=createTimer(nil, false)
timer_setInterval(t, 100)
timer_onTimer(t, loop)
timer_setEnabled(t, true)

Press 1 to set pressed to 1, and press 1 again to set pressed to 0 (disable it.)
And after doing so it will increase your Z coord by 0.1 every 100 ms (you can edit it if you want, but too fast might reduce your system performance!*)[/code]



thank you, but don't work, "No description" - here to write address coordinates z? format (0х1234567)?
this is lua script?
"1" and "0" - I mean hotkey in trainer (CE)
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daspamer
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PostPosted: Mon Mar 25, 2013 6:34 am    Post subject: Reply with quote

You need to write the address description (the entry in your cheat engine).
Not the address itself (like 0x1234567).
Yes this is LUA script.

And 1 and 0 are used to increased your value by 0.1 or stop it.
Hotkey 1 just switches between 0 and to 1.

I've tested it, working fine Smile.

Send me the .CT if you want me to place it for you inside it.

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VDV
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PostPosted: Mon Mar 25, 2013 8:33 am    Post subject: Reply with quote

Mother of hack wrote:
You need to write the address description (the entry in your cheat engine).
Not the address itself (like 0x1234567).
Yes this is LUA script.

And 1 and 0 are used to increased your value by 0.1 or stop it.
Hotkey 1 just switches between 0 and to 1.

I've tested it, working fine Smile.

Send me the .CT if you want me to place it for you inside it.

thank , work , i am noob!

please tell me how to find a static address?
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daspamer
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PostPosted: Mon Mar 25, 2013 10:39 am    Post subject: Reply with quote

Did you complete the tutorial?
It telling you how to find a static addresses.

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VDV
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PostPosted: Mon Mar 25, 2013 11:01 am    Post subject: Reply with quote

Mother of hack wrote:
Did you complete the tutorial?
It telling you how to find a static addresses.

does not work, a lot of pointers to pointers, so ask for help, maybe you know some other way?
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daspamer
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PostPosted: Mon Mar 25, 2013 11:03 am    Post subject: Reply with quote

Well if that doesn't work.
Check what writes to that address.
And then Inject the script.
Tell me whats the game, and If I can download it (depends on the size), I'll make something for you.

You can also get the Assembler AoBs, and whenever you open the game, scan for them and check what they access (it access..).

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VDV
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PostPosted: Mon Mar 25, 2013 11:18 am    Post subject: Reply with quote

Mother of hack wrote:
Well if that doesn't work.
Check what writes to that address.
And then Inject the script.
Tell me whats the game, and If I can download it (depends on the size), I'll make something for you.

You can also get the Assembler AoBs, and whenever you open the game, scan for them and check what they access (it access..).

I have not yet met such kind and helpful people, like you, thank you!
game - Warface . I can not find the static coordinates of the player and the other players, as well as bots.
I used to look for ways that you described above - no result
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daspamer
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PostPosted: Mon Mar 25, 2013 11:26 am    Post subject: Reply with quote

I will check Smile.
Does moving enemies coords causing a kick or restoring their coords to original value?
I will try to make a Vac hack?

Too bad I need to wait now for invention .-.

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VDV
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PostPosted: Tue Mar 26, 2013 1:20 am    Post subject: Reply with quote

Mother of hack wrote:
I will check Smile.
Does moving enemies coords causing a kick or restoring their coords to original value?
I will try to make a Vac hack?

Too bad I need to wait now for invention .-.

is an online game.
Yes, if you move to another coordinate or someone moves to another coordinate - the server returns to the original coordinate!
but I found a way how to get around - and for this I need the static position themselves enemies bots.



how to make:
to "1" is added value
to "2" to take away the value of
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foxfire9
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PostPosted: Wed Mar 27, 2013 4:12 am    Post subject: Reply with quote

It's pretty difficult to modify an Online Game. Especially if it's client-side. You'll get caught if they're monitoring your data to their Servers.

So, don't get caught on tripwires.
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VDV
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PostPosted: Wed Mar 27, 2013 10:36 am    Post subject: Reply with quote

foxfire9 wrote:
It's pretty difficult to modify an Online Game. Especially if it's client-side. You'll get caught if they're monitoring your data to their Servers.

So, don't get caught on tripwires.

will not notice! I found a way to bypass the protection.
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daspamer
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PostPosted: Wed Mar 27, 2013 12:39 pm    Post subject: Reply with quote

Its in Beta, client-siding coords will be in the far future. Unless theyre experienced.

And good to know mate.

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VDV
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PostPosted: Wed Mar 27, 2013 12:53 pm    Post subject: Reply with quote

Mother of hack wrote:
Its in Beta, client-siding coords will be in the far future. Unless theyre experienced.

And good to know mate.

I found a static position. but some kind of an \ address change them back - are engaged in search of her.


tell me:
how to make:
to "1" is added value
to "2" to take away the value of




you have done a lot to me if I find a way to record in a static position, the video will soon take off with his cheating, which you helped me write. skin for you necessarily.
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