Sam_Learner Newbie cheater
Reputation: 0
Joined: 07 Oct 2012 Posts: 19
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Posted: Mon Mar 18, 2013 4:31 pm Post subject: Dynamic Pointer? |
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Is it possible that a games have dynamic pointers?
I explain myself.
I play with a computer (which is my ally).
I select a unit (I will call him Unit 1). And my ally computer selects (Unit 6).
I look for the HP of my allies unit, and I find his pointer. So now I have the pointer and reset the game.
I select again the Unit 1, and he selects another unit, for example Unit 7. The pointer tells me his HP, so it seems it works correctly but then, I reset the game and I select a different unit, for example Unit 2, and my ally selects Unit 6 again. Now the pointer gives me a 0, instead of his current HP.
If I reset the game again and select Unit 1, my allies' HP pointer is correct again.
What's happening here?
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EDIT
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I've found another pointer, and now it doesn't matter if I take Unit 1, Unit 2, or Unit X. It will show me always my allies HP with the new pointer.
But something strange happens and I'm not sure if it's normal.
It tells me the current HP of my ally 1 second yes, 1 second no. I don't know if I explained myself.
Suppose my pointer points a dynamic address which tells me that my allies' hp is 400.
Then, I watch the value that the pointer gives me and it says 400, but only for 1 second. The it says garbage of another second, and again comes back to 400. Like that an infinite loop.
Any ideas?
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RE-EDIT (SORRY)
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That pointer doesn't show me, the current HP of my ally, it show me random HP's + garbage. It can be my allie's hp, my hp, my enemie's hp, or random garbage.
I've taken a stupid pointer. I am going to kill myself xD
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foxfire9 Advanced Cheater
Reputation: 0
Joined: 23 Mar 2012 Posts: 57
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Posted: Mon Mar 18, 2013 8:21 pm Post subject: |
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Question is, have you tried doing the Cheat Engine Tutorial? There's a part on the tutorial about pointer levels.
And yes, Dynamic Pointers is very hard cooperating and not very friendly with other address/s especially when the game exits for unknown reasons.
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