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What classes do you wish to see added to ce's lua library ?

 
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Dark Byte
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Joined: 09 May 2003
Posts: 25838
Location: The netherlands

PostPosted: Sun Jan 06, 2013 7:13 am    Post subject: What classes do you wish to see added to ce's lua library ? Reply with quote

Now that i'm currently working on the lua classes in ce, which (pascal/lazarus/internalce)classes would you like to see added/extended ?
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daspamer
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Joined: 13 Sep 2011
Posts: 1588

PostPosted: Sun Jan 06, 2013 7:36 am    Post subject: Reply with quote

Well,
In CEListbox,
when you use multiselect,
for example if you got 10 items, and you select 8 of them, so pressing the button will enable the selected hacks..
instead doing this
Code:
function buttonClick()

  local SelectedItemIndex = listbox_getItemIndex(UDF1_CEListBox1)
  if SelectedItemIndex==-1 then return end

  if SelectedItemIndex ==0 then dothis()
  elseif SelectedItemIndex ==1 then dothat()
  elseif SelectaedItemIndex ==2 then doIT()
  end
end

function dothat()
showMessage("Yo")
end

function doIT()
closeCE
caFree
end

Or you can and I just don't know Razz..

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atom0s
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Posts: 8587
Location: 127.0.0.1

PostPosted: Sun Jan 06, 2013 7:43 am    Post subject: Reply with quote

- Process scanning. (Listing current processes.)
- Module information, per process.
- Heap / Thread information, per process etc.

Basically everything that Memory Viewer form has that isn't already exposed.

Something on the lines of:

-- gets a table of all processes..
local procList = getRunningProcesses();
local proc = procList[1];
proc[1]; -- This could hold the process name.
proc[2]; -- This could hold the process id.

-- gets a processes modules..
local modList = getProcessModules( proc[2] ); -- Pass the proc id..
modList[1]; -- Module name
modList[2]; -- Module base
modList[3]; -- Module size. (and so on for other properties.)

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