| View previous topic :: View next topic |
| Author |
Message |
boartensen Newbie cheater
Reputation: 0
Joined: 23 Sep 2010 Posts: 17
|
Posted: Wed Apr 20, 2011 5:56 pm Post subject: checking what is calling a function.... |
|
|
How can i check where a function in the memory viewer is called from?
Its possible that here is a thread that helps me with that problem... and if it so it would be very kind if u can give me the link
But if there is no thread yet... plz help me and tell me how i can find with cheat engine what opcode is calling the function i already found.
I have read in another tutorial (not on this side) this sentence:
"Here we noticed that the function was being called by two references:"
How do i know what is calling the function?
kind regards
|
|
| Back to top |
|
 |
Geri Moderator
Reputation: 112
Joined: 05 Feb 2010 Posts: 5627
|
|
| Back to top |
|
 |
boartensen Newbie cheater
Reputation: 0
Joined: 23 Sep 2010 Posts: 17
|
Posted: Wed Apr 20, 2011 7:26 pm Post subject: |
|
|
Thx Geri for your help. I think i was able to go on further with my problem.... but there is a new one...
I must admit, that im a bit tired now, and that i was a bit fast when i tried to read your guide, but.. i guess.. im not that wrong until now
I made a little guide what i have done until now.. I would like to post a link to RS here, but im not yet allowed... so @ Geri and the others... if you are interested what i have done so far, plz pm or mail me. Ill send it to you asap.
kind regards
|
|
| Back to top |
|
 |
Geri Moderator
Reputation: 112
Joined: 05 Feb 2010 Posts: 5627
|
Posted: Thu Apr 21, 2011 3:15 am Post subject: |
|
|
If it is important, you can post link by putting spaces between the letters etc, as others are doing it.
_________________
|
|
| Back to top |
|
 |
boartensen Newbie cheater
Reputation: 0
Joined: 23 Sep 2010 Posts: 17
|
Posted: Thu Apr 21, 2011 7:54 am Post subject: |
|
|
h ttp s://r a p idshare . com/files/458502010/Here_the_function_starts.doc
Ok Geri I hope you can follow my steps... and I hope that you can follow my suggestions
|
|
| Back to top |
|
 |
Geri Moderator
Reputation: 112
Joined: 05 Feb 2010 Posts: 5627
|
Posted: Thu Apr 21, 2011 3:12 pm Post subject: |
|
|
Well I guess you have figured out how to find the calls. I don't have the game that you have so I have no idea what are the codes that you would need. I can try to help in general debugging questions but you will have to do the cheat yourself.
_________________
|
|
| Back to top |
|
 |
boartensen Newbie cheater
Reputation: 0
Joined: 23 Sep 2010 Posts: 17
|
Posted: Thu Apr 21, 2011 3:38 pm Post subject: |
|
|
First of all.. thx for your guides... they were very helpful.
I have the game uploaded on my server and i have 2 original keys. But i dont want to set u under pressure to help me. Of course i would appreaciate it a lot (and it makes more fun when i dont have to do the last things alone ) but.. maybe ... one day... ill be able to do the stuff alone....
|
|
| Back to top |
|
 |
Geri Moderator
Reputation: 112
Joined: 05 Feb 2010 Posts: 5627
|
Posted: Thu Apr 21, 2011 7:55 pm Post subject: |
|
|
I have played this game a lot. But I got very bored with it after a few years so I don't want to install it again for some time. Besides I prefer to make single player cheats only.
_________________
|
|
| Back to top |
|
 |
boartensen Newbie cheater
Reputation: 0
Joined: 23 Sep 2010 Posts: 17
|
Posted: Tue Nov 13, 2012 1:56 am Post subject: |
|
|
Is it possible to get in contact with you beside posting in this forum? I would like to know if i could get your attention for half an hour to help me to solve a problem with cheatengine and backtracing.. i would say backtracing a 2.0
The function i have changed is called by a few other functions.. and i would like to know which. I have a guide for another game with the same game engine, but anyhow I have problems with it....
Are you sometimes in the CEF channel?? Or can you contact me via e-mail???
kind regards
PS: Any other user is also welcome if he/she wants to support me to understand my mistake
|
|
| Back to top |
|
 |
boartensen Newbie cheater
Reputation: 0
Joined: 23 Sep 2010 Posts: 17
|
Posted: Thu Nov 15, 2012 2:30 pm Post subject: |
|
|
OK. I think i have to post here some more details.
For Command n Conquer Generals i found a tutorial that shows how to find all the functions that are calling a function whether a unit/building is visible or not.
The value 3 stands for invisible, the value 1 stands for visible.
I was able to find the function that checks if the value is visible or not, but i didnt find all the other values for checking if the units should be attackable or not (attackable= visible not attackable= not visible). Or if it should be able to seen under the fog of war or not....
Here is the link: h ttp ://ww w.mpcforum . com /showthread.php?134932-How-to-build-a-Maphack-that-Doesn-t-Mismatch-Online-FULL-TUTORIAL!
in this url you have to delete the spaces!!!
Plz get in contact with me if you are willing to help I will wait.
|
|
| Back to top |
|
 |
n0 m3rcY Cheater
Reputation: 0
Joined: 18 Jun 2012 Posts: 42
|
Posted: Thu Nov 15, 2012 8:22 pm Post subject: |
|
|
| In standard calling procedure, [esp+4] contains the return address. esp+8 and beyond contains the arguments.
|
|
| Back to top |
|
 |
boartensen Newbie cheater
Reputation: 0
Joined: 23 Sep 2010 Posts: 17
|
Posted: Fri Nov 16, 2012 5:55 pm Post subject: |
|
|
| Hi no mercy. Are u sometimes in the CEF Channel or can you pm me or write me an email to discuss my problems???
|
|
| Back to top |
|
 |
|