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How to make CEEdit(or label) show an address value....

 
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daspamer
Grandmaster Cheater Supreme
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Joined: 13 Sep 2011
Posts: 1588

PostPosted: Wed Nov 07, 2012 9:47 am    Post subject: How to make CEEdit(or label) show an address value.... Reply with quote

Hey,
I want to know how to show in some address value constantly
Like if I have 1000 ammo, I will see 1000 ammo in the CEEdit or label,
And if I spend bullet (999 ammo), it'll update it to 999.

I know how to show value in an CEEdit, I just don't know how to make it, update that CEEdit or label if there were changes in that address value,

Hope to hear get some help Razz.


(I'm making trainers for flash games, so it'll be useful for me).

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Dark Byte
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Joined: 09 May 2003
Posts: 25855
Location: The netherlands

PostPosted: Sun Nov 11, 2012 3:27 am    Post subject: Reply with quote

Create a timer that constantly reads the value
Then when the value has changed (or constantly if you like with labels) use control_setCaption, or setProperty. (For a edit the propertyname is "Text", for label it's "Caption"

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daspamer
Grandmaster Cheater Supreme
Reputation: 54

Joined: 13 Sep 2011
Posts: 1588

PostPosted: Sun Nov 11, 2012 10:20 am    Post subject: Reply with quote

Thank you,

I'd love to see you adding this to the next update.

And another thing,
So I'm gonna make a trainer for some facebook game,
and I want to make a list of items that can be scanned with text only,
The list is very long how can I make/add scroll bar for it?
and what should I use?
Memory thing?
And can we make it like like in chart, that I press on it, it selects all value?

Thanks Dark Byte again.

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