Posted: Sat Aug 18, 2012 10:19 am Post subject: Pointers won't work in Trainer
I created a trainer that has both pointers and scripts. The scripts work fine, but the pointers (freeze) will not activate.
If I use the pointers in CE they will work.
What am I missing???
Joined: 09 May 2003 Posts: 25296 Location: The netherlands
Posted: Sat Aug 18, 2012 10:29 am Post subject:
Not sure, instead of creating an exe create a .ct (adjust the script to keep ce visible)
then execute the script by doubleclicking it and launching ce and check the pointers
Also, don't name your trainer the same as the game's .exe _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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I have the script running and CE is showing. Under the Active Column in CE, the blocks are checked when I use the hot key.
In the Trainer, the description goes red then changes to black.
The pointers are working this way.
I did more testing using the Trainer (exe) and the pointer cheats still do not work.
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