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Need help with Arcanum Magick Obscura....a classic!! :)

 
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linnx88
How do I cheat?
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Joined: 03 Oct 2012
Posts: 6

PostPosted: Mon Dec 03, 2012 8:22 pm    Post subject: Need help with Arcanum Magick Obscura....a classic!! :) Reply with quote

Hi guys,

So I got to playing Arcanum Magick Obscura or whatnot and I love the game.

Now I wanted to make a trainer for it.

I got to changing Points first. These are like skill points.

Regular mem scanning for a base ptr doesn't work here, because it shows up as a display element, like:
004E7726 - F3 A5 - repe movsd

Now what I did was use the Pointer scan for this address feature.

I got a base pointer, or at least I thought I did.

Basically, if I make a char of a certain race/type, my base address ptr works fine and shows up every time I relaunch the game.

But if I change the race of the char, the base ptr stops working and I get the usual ?? for the ptrs.

Anyone ever run into stuff like this in other games, CRPGs?

Why would changing character attributes, effect my base ptr?
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linnx88
How do I cheat?
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Joined: 03 Oct 2012
Posts: 6

PostPosted: Fri Dec 07, 2012 9:29 am    Post subject: Reply with quote

Guys i'm truly stumped. I have read all the tutorials. I'm not a newbie to CE. But this game is killing me. I have tried all sorts of ptr levels and offset sizes, i tried level 7 pointer scanning. I can't find a pointer, period.

Take a look at this picture when I try to detect the points pointer and I did a "What writes to this address".

I see the esi, [esp+1C] instruction. But I'm not sure if that's what I need.

As you can see from the pic, the only thing I always find is the display pointer of repe movsd. Which just copies string to string....



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