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Multiplayer Hacking...

 
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Gambit007
How do I cheat?
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Joined: 31 Jul 2012
Posts: 4

PostPosted: Wed Aug 01, 2012 3:13 pm    Post subject: Multiplayer Hacking... Reply with quote

I know we can not ask about multiplayer hacking but i am wondering if it is possible. If it is, what is the difference between hacking a multiplayer game and one that is purely single player? Thank you
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Dark Byte
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Joined: 09 May 2003
Posts: 25833
Location: The netherlands

PostPosted: Wed Aug 01, 2012 3:20 pm    Post subject: Reply with quote

A single player game stores data like health, ammo, money, experience on your computer, so can be modified
In a multiplayer game this is stored on the server you have no access to and can not be modified

It's not impossible though. Some cheap multiplayer games that don't run on heavy machines leave some of the processing to the player, like physics.
That way you can remove the code that blocks you from walking through walls, and in some cases even let you decide where in the world you are. (E.g, teleport behind someone with the crosshair focused on the back of their head)
Same for some retardedly programmed rpg's that let the players system decide where tbe mobs move to

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Gambit007
How do I cheat?
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Joined: 31 Jul 2012
Posts: 4

PostPosted: Wed Aug 01, 2012 4:04 pm    Post subject: Reply with quote

thanks
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coolman++
Advanced Cheater
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Joined: 19 Jul 2012
Posts: 79
Location: Saudi Arabia

PostPosted: Wed Aug 01, 2012 6:22 pm    Post subject: Reply with quote

adding to what dark byte said, i believe:

the most dangerous part of game memory is READ ONLY memory. You can use this to your advantage in almost anything (bots, ESP, aimbots, etc etc)
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