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how to use "pointer scan"?A bug?

 
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hlzy
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Joined: 13 Jun 2011
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PostPosted: Thu Jun 21, 2012 11:43 pm    Post subject: how to use "pointer scan"?A bug? Reply with quote

how to use "pointer scan"?
in this page,i just to use "value to find" if max level is lower than 3 the
threads always sleep or nothing found.
or if max level greater than 3 threads can running normally.
why?is it a bug?


Last edited by hlzy on Fri Jun 22, 2012 5:00 am; edited 1 time in total
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Fresco
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PostPosted: Fri Jun 22, 2012 3:01 am    Post subject: Reply with quote

this is the right procedure.
right click the address you want to find the pointer for and click pointerscan for this address ... a new window should appear, just click ok. save the results in a file.
restart the game or mnake it change the address, open pointer scanner by clicking > memory view > ... > tools > pointer scan or Ctrl+P
open the saved results, find the address once more and click > pointer scanner > rescan memory > say it should search for the new address and click rescan after repeating 4 / 5 times the rescan and restart game, there should be left like 10000 pointers that work, double click one of your choice and it should be added to the table. you're done.

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hlzy
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PostPosted: Fri Jun 22, 2012 3:15 am    Post subject: Reply with quote

yes, i know this method.
but i want to use "value to find",it is in "pointer scan" page too.
it is also can scan the pointers.
it looks not work fine.if Max level is lower than 3 the
threads always sleep or nothing found. it means it can not find pointers.
and it can not stop scanning.
or is me use the wrong operation
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Fresco
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PostPosted: Fri Jun 22, 2012 7:54 am    Post subject: Reply with quote

try the procedure that i have provided, just instead of leaving everything as it is, try deleting the "search by address" and search the exact value of the address.
anyways the goal is to find the pointer, so you could simply try the easiest method, also because by searching directly the value (in pointer scan) you will not only get the pointers that point to your address, but also the pointers that point to other addresses.
in conclusion you waste time and energies.
just find the code that write to the address then after restart right click the code and hit what addresses this code writes to, there should be listed your rescan address.
hope that helped.
sometimes you really don't get any result, it's not a bug, it's just that pointer scan couldn't find anything, it happened to me too, just increase the number of offsets and you'll be fine.

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