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Aniblaze Grandmaster Cheater Supreme
Reputation: 138
Joined: 23 Apr 2006 Posts: 1757 Location: The Netherlands
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Posted: Thu Jun 14, 2012 6:22 pm Post subject: So I went with AJAX for push, and server sent events for now |
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Still need to expand the database, change the encryption of passwords, and make characters move about. But at least server sent events is working now. Works in every recent browser version, except for IE (Fuck IE). Will update whenever I can. Also made the key bindings for walking and running (WASD for walking, or SHIFT+WASD for running), and maps can be loaded dynamically (currently only have the one testmap with a few objects on it).
Process is slow because fuck you.
DEMO: http://ufail.at/xgc
GIT: https://github.com/aniblaze/XGC
TEST USER: [email protected]
TEST PASS: test
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SF I'm a spammer
Reputation: 119
Joined: 19 Mar 2007 Posts: 6028
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Posted: Thu Jun 14, 2012 7:06 pm Post subject: |
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a and d both report walking/running left, map doesn't seem to move. while "walking/running" the tree in the center didn't move any.
what's this supposed to be?
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ControlAltDelete Friendly Giant
Reputation: 157
Joined: 03 Mar 2007 Posts: 2396
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Posted: Thu Jun 14, 2012 7:35 pm Post subject: |
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it receives controls but it doesnt do anything
-poopy
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Shrooms wrote: | but sadly this is 1984 and western civilization the last ones standing at the top of titanic before it sinks...no matter what you do, they know |
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Slugsnack Grandmaster Cheater Supreme
Reputation: 71
Joined: 24 Jan 2007 Posts: 1857
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Posted: Thu Jun 14, 2012 7:39 pm Post subject: |
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punch carding like a casual. look at mine
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Up2Admin I'm a spammer
Reputation: 126
Joined: 17 Oct 2007 Posts: 6548 Location: Texas
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Posted: Thu Jun 14, 2012 8:19 pm Post subject: |
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SF wrote: | a and d both report walking/running left, map doesn't seem to move. while "walking/running" the tree in the center didn't move any.
what's this supposed to be? | s and w both report walking/running down.
i help too right guys
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Aniblaze Grandmaster Cheater Supreme
Reputation: 138
Joined: 23 Apr 2006 Posts: 1757 Location: The Netherlands
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Posted: Fri Jun 15, 2012 3:06 am Post subject: |
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SF wrote: | a and d both report walking/running left, map doesn't seem to move. while "walking/running" the tree in the center didn't move any.
what's this supposed to be? |
Yeah I derped on the log output. It's fixed now.
It's a game for which I do not yet have a particular storyline in mind. I figured I'd eventually make it a bit like the first final fantasy versions. Right now I'm more enjoying the techniques used to make it all work, rather than making the game itself. Like Tyler said, it doesn't do anything yet, just registers keys, has a functioning chat which doesn't rely on continuous AJAX requests to update, and has a dynamic map loading system (the database stores background and object locations which can be retrieved with JS, which means you could eventually change the entire map while people are playing).
Slugsnack wrote: | punch carding like a casual. look at mine
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Well played, lol. But I just committed the initial version. Plan on letting commits become more frequent.
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