Posted: Mon Jun 18, 2012 2:45 pm Post subject: Base address changes
Hi, I am having a new problem. I have created a cheat table and saved it but after i log into the game and load my cheat tables the base addresses from my pointers seems to change.
I had inf ammo, no reload, inf health, and money only increases. Saved my table but when I logged in the game the base adresses were all changed and there wasnt an update its ???? on my pointers.
Am I doing somthing wrong? I been saving the pointer stacks or am I supose to just keep the green addy and scrap my pointer stack?
Also I am having problems with the complex offsets again I do the math correctly but the pointer doesnt match the value..[esi,eax*4+00000026]eax=00000003
3*4+38= 50
<50 is the incorect offset though>
I also see somthing strange in the assembler that says >>test eax,eax <<this have somthing to do with it? _________________
And how exactly does one become worthy enough to have a signature and avatar URL
Joined: 09 May 2003 Posts: 25898 Location: The netherlands
Posted: Mon Jun 18, 2012 2:52 pm Post subject:
You must write the base address using modulename+offset notation.
Only green addresses an be written like that
also, remember that register values are shown after execution, so if it affects eax, the value you see there will be wrong. Just use some basic math to figure out the real value (you know what the address is that is being accesses) _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum