Posted: Tue Oct 22, 2019 1:32 am Post subject: Finding Skill Range
Hi guys. Now I was blindly messing around with skill cooldowns in an MMO for which I will not name and I breakpointed the instruction that places a cooldown on each skill after it had been used aka 14 seconds on Skill A or 25 seconds on skill B and in the ESI register was an address that looked interesting so I thought I'd change it's value.
Upon changing the value, when I activated Skill A the skill that actually went off on the target was Skill B which effectively gave me a range hack because Skill A's range is 40 meters but Skill B's range is 24 meters. Allowing me to use Skill B at a range not normally possible. I've spent the last 4 hours trying to work out a way to increase the ranges of those skills so I don't have to use skill A to activate Skill B and I give up. I'm hoping someone might be able to help give me a proper place to start searching. Much appreciated.
Posted: Wed Oct 23, 2019 2:25 am Post subject: Pointer scanning
I've made a lot of progress and have finally found what I'm looking for. Unfortunately the celebration was short lived as now I'm having a lot of trouble finding the pointers to the addresses I was looking for. I found the instruction that gives me each skill's range. The opcode = movzx eax,byte ptr [eax+3A] So each skill used gives EAX a different address that when I add 3A to the address gives me the skill ranges which when I altar allows me to use them from any range I wish. I've tried pointer scanning with absolutely no luck. I've gone as far as level 6. I've restarted game multiple times and tried to filter out useless addresses. At this point I'd be grateful to anyone who could provide some advice. Thank you in advance
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