Posted: Tue Mar 13, 2012 6:09 am Post subject: About float type addressess
Ok I have this game sudeki. I succeeded at modifying the gold value and, got the address and I can manually add it any time I want. But it's different with the hp/sp. Everytime the address changes because it's a "float"type address. What can I do so I will only have to ädd address manually everytime I start the game instead of scanning all over because sometimes you play 4 characters at a time.
use auto assembler or find the pointer of hp/sp address
or simply nop the code.
i suggest you to try the cheat engine tutorial.exe ... there you'll find some explanation
anyways.
find the address of hp/sp ... right click that address ->find out what codes write on this address.
go in the game -> make the value of hp/sp address change.
go in cheat engine -> select all the codes you see -> click replace or add to the code list
in bottom left corner of cheat engine you have "advanced options"
if red ... means ... code activated, if black ... select all the codes -> right click -> replace with code that does nothing.
go in the game and check if you can still modify the value of hp/sp
ps: the fact that the value it's a float type has nothing to do with the fact that the address is a pointer and not a static(green) _________________
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