Posted: Sun Feb 05, 2012 4:44 am Post subject: Question about trainer
I usually use CE to hack the games which are on the website or Facebook.
However, whenever I want to hack the game I need to do the same ways that to find the addresses. I am so tired to do the same things everytime I want to hack the game. So is there something can help me to avoid that? I know there is a function called "trainer". But can I make a trainer for a specific flash game on a website or an apps on facebook? Or trainer is only for a independent exe?
Joined: 09 May 2003 Posts: 25807 Location: The netherlands
Posted: Sat Feb 25, 2012 3:56 am Post subject:
That depends on how you find the hacks
You might be able to reproduce it with a lua script (scanning, parsing the result, etc...)
alternatively, do a "find what accesses" on that address and see if there is a way to distinguish what you need from the registers or memory around it. And if the code is generated at runtime, try making an AOB out of that _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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