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dragev How do I cheat?
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Joined: 13 Oct 2011 Posts: 8 Location: Norway
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Posted: Thu Oct 13, 2011 1:25 pm Post subject: Cheat Engine address to HxD address |
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How would I compare the difference between an address in Cheat Engine and in HxD? Like, if I take a random address in Cheat Engine, then how would I find it in HxD?
Any help would be appreciated, thanks!
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unknown_k Expert Cheater
Reputation: 5
Joined: 24 May 2011 Posts: 211
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Posted: Thu Oct 13, 2011 9:44 pm Post subject: Re: Cheat Engine address to HxD address |
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| dragev wrote: | How would I compare the difference between an address in Cheat Engine and in HxD? Like, if I take a random address in Cheat Engine, then how would I find it in HxD?
Any help would be appreciated, thanks! |
I have no idea what do you want to achieve. Compare? What for? Maybe binary patch? I'm not sure. Anyway random bytes are pointless. You need an opcode (tbs its array of bytes) which is manipulating in-game value. And then normally you can find these AoB from your binary (exe, dll...) by using any hexedit program unless it's compressed or encrypted or protected or etc, etc.
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dragev How do I cheat?
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Joined: 13 Oct 2011 Posts: 8 Location: Norway
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Posted: Fri Oct 14, 2011 2:06 am Post subject: |
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Let's say that I hacked a rapid fire code for all the weapons for the game Ratchet: Deadlocked as an example. The address of it in Cheat Engine is 20347E8C, and the values are all set to 0, since I'm not using any of the weapons, so the values would always be 0 till I shoot with them or something. And when I look for that address in HxD (tried both 20347E8C and 00347E8C), I can't seem to find it, of course it takes me to the offset, but the values aren't the same, so I'm not sure about it.
I need help with that.
Thanks!
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unknown_k Expert Cheater
Reputation: 5
Joined: 24 May 2011 Posts: 211
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Posted: Fri Oct 14, 2011 10:14 am Post subject: |
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| dragev wrote: | Let's say that I hacked a rapid fire code for all the weapons for the game Ratchet: Deadlocked as an example. The address of it in Cheat Engine is 20347E8C, and the values are all set to 0, since I'm not using any of the weapons, so the values would always be 0 till I shoot with them or something. And when I look for that address in HxD (tried both 20347E8C and 00347E8C), I can't seem to find it, of course it takes me to the offset, but the values aren't the same, so I'm not sure about it.
I need help with that.
Thanks! |
As far as I know, your "rapid fire code" or some sort of IsFiringOrWhat flag address does not exist in physical form even if it's a PC game. Opcode does. So, wrong way, turn around.
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dragev How do I cheat?
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Joined: 13 Oct 2011 Posts: 8 Location: Norway
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Posted: Fri Oct 14, 2011 12:02 pm Post subject: |
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Then how would I find that address in a hex editor then? Doesn't matter what hex editor, just that I can at least find it, and modify it. All I want with that address is to modify it, freeze it or delete it or whatever that makes it not to change while shooting. If I used a cheat device, and added the code of it and enabled it, I wouldn't have been able to get online, cause it detects the cheat device, so that's why I want to modify it in the image file or elf file whatever. I know this is called to be "Cheating Online", but I actually wanna show it to some friends, and have fun.
So please, tell me what I have to do?
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unknown_k Expert Cheater
Reputation: 5
Joined: 24 May 2011 Posts: 211
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Posted: Fri Oct 14, 2011 10:29 pm Post subject: |
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| Oh, well, good luck then. Not much we can do with that.
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dragev How do I cheat?
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Joined: 13 Oct 2011 Posts: 8 Location: Norway
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Posted: Sat Oct 15, 2011 3:53 am Post subject: |
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You just said that when I said the word "Online", wow, don't get me wrong. Ignore the online thing, and just please help me with this. Ok, let me explain it again:
I have hacked a rapid fire code for the game Ratchet: Deadlocked, using Cheat Engine. The address to it in "in-game" memory is 20347E8C which is in Cheat Engine, or whatever in-game or in-progress editor. Doesn't matter which one. And I want to find that address in the game's image file (.iso, .bin etc) or elf file (SLUS/SCUS_XXX.XX) whatever, so that I can modify its value instead of doing it in Cheat Engine or whatever in-game/in-progress editor. Cause in Cheat Engine, I can't save the changes to the .iso itself, well I tried that and I overwrited it over to the same iso, but the iso file then changed memory size, it went from 4,05 GB to something with 50 or 60 MB, and I then saw that the way I did was wrong. That was only for if I wanted to save it as a save file or something. I tried memory region save as well, but that screwed it up too. So I found out that Cheat Engine isn't able to save changes I did back to the iso without it changing memory size. So I tried to see if I could find the address to the rapid fire code in a hex editor, it took me to the address I wanted. But, for that address being in a hex editor, it is on the wrong memory location, cause the values aren't the same. So I then think that the address to the rapid fire code in a hex editor has changed. Meaning it wouldn't be 20347E8C, but another address, which I don't know of.
So I'm asking, do any of you know how I can find the right address to the rapid fire code in the right memory location by using a hex editor, or whatever program or stuff that I would need in order to get what I want?
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StephanePare1 Advanced Cheater
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Joined: 11 Aug 2010 Posts: 54
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Posted: Mon Nov 21, 2011 10:12 pm Post subject: |
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| if you mean hex editing the exe file, forget about any quick conversion. There is no shortcut otuside of understanding machine language, you'd have to open the debugger, analyze the precise instruction sets operating on these addresses, translate that to hex, then search for that in the .exe file, if that's even the file the operation loads from.
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dragev How do I cheat?
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Joined: 13 Oct 2011 Posts: 8 Location: Norway
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Posted: Tue Nov 22, 2011 12:43 am Post subject: |
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| Didn't you notice that I haven't replied for months? It's not important anymore, I've already got what I want, which is something else than this.
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