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gaming04 Expert Cheater
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Joined: 06 Dec 2010 Posts: 190
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Posted: Wed Aug 03, 2011 3:06 am Post subject: [Question] Searching for Addresses that Reallocate on Change |
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The game pass addresses from thread to thread, shutting down old threads and creating new ones. Because of that, any targetable addresses change every time a variable is to be overwritten.
Is there any technique to overcome this?
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25987 Location: The netherlands
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Posted: Wed Aug 03, 2011 10:41 am Post subject: |
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Try a pointerscan for value (If it's flash, allow for unaligned pointers)
or do a code injection if you know where it happens
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gaming04 Expert Cheater
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Joined: 06 Dec 2010 Posts: 190
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Posted: Wed Aug 03, 2011 12:03 pm Post subject: |
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Pretty much the first search becomes useless once a change is made. That first search usually consists of over 100,000,000 possible addresses. There's no way I can have the patience to pointer scan all 100,000,000. Perhaps I may be able to do something with: Find All Static Addresses.
~~~
Nope. I don't even know where to begin after getting all that static addresses.
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SwaggaJackin' Master Cheater
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Joined: 06 Nov 2009 Posts: 312
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Posted: Fri Aug 05, 2011 12:38 am Post subject: |
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| I'm interested in methods for this as well, I've ran into a couple of games that did this and just ended up getting lucky a couples times and sometimes just gave up.
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