streppel Newbie cheater
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Joined: 25 Jan 2010 Posts: 16
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Posted: Sun Jun 19, 2011 5:57 pm Post subject: Re: How to compare 2 point scanners ? |
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| sc0n wrote: | I want to know how its possible to discover one array of Mob pointers
Like u discover the mob structure and the pointer of it,
the problem is how to discover the array that save this pointers in memory ??
i already tried various thing like trying to discover pointers of monster structure of various monsters and after trying to find an adress with offsets differents to be a possible array of monsters but without sucess any hints ???
I mean if i have a pointer scan of 2 monster pointers how i would compare them to discover this array ??? |
find 2 pointers that are based on the same module/adresse and more and possibly have more or less the same offsets across the levels except one,then you'll find that for the next mob you'd have to add like 0x4 to this one offset to get to the next mob
another way, how it is done in wow e.g., is that each object contains a pointer to the next object. this way once you have a pointer you can begin analyzing the structe of the object(Monster in this case)
like 0x4=id
0x8=type
0xc=name(string,ascii or unicode)
...
0xEC=next object
oh and in wow the local player is the first object, and if you reached the last object, the next object pointer returns 0
i hope this helped you
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