Cheat Engine Forum Index Cheat Engine
The Official Site of Cheat Engine
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 


How to compare 2 point scanners ?

 
Post new topic   Reply to topic    Cheat Engine Forum Index -> General Gamehacking
View previous topic :: View next topic  
Author Message
sc0n
How do I cheat?
Reputation: 0

Joined: 11 Jun 2011
Posts: 3

PostPosted: Thu Jun 16, 2011 11:44 am    Post subject: How to compare 2 point scanners ? Reply with quote

I want to know how its possible to discover one array of Mob pointers
Like u discover the mob structure and the pointer of it,
the problem is how to discover the array that save this pointers in memory ??
i already tried various thing like trying to discover pointers of monster structure of various monsters and after trying to find an adress with offsets differents to be a possible array of monsters but without sucess any hints ???

I mean if i have a pointer scan of 2 monster pointers how i would compare them to discover this array ???
Back to top
View user's profile Send private message
streppel
Newbie cheater
Reputation: 0

Joined: 25 Jan 2010
Posts: 16

PostPosted: Sun Jun 19, 2011 5:57 pm    Post subject: Re: How to compare 2 point scanners ? Reply with quote

sc0n wrote:
I want to know how its possible to discover one array of Mob pointers
Like u discover the mob structure and the pointer of it,
the problem is how to discover the array that save this pointers in memory ??
i already tried various thing like trying to discover pointers of monster structure of various monsters and after trying to find an adress with offsets differents to be a possible array of monsters but without sucess any hints ???

I mean if i have a pointer scan of 2 monster pointers how i would compare them to discover this array ???


find 2 pointers that are based on the same module/adresse and more and possibly have more or less the same offsets across the levels except one,then you'll find that for the next mob you'd have to add like 0x4 to this one offset to get to the next mob

another way, how it is done in wow e.g., is that each object contains a pointer to the next object. this way once you have a pointer you can begin analyzing the structe of the object(Monster in this case)
like 0x4=id
0x8=type
0xc=name(string,ascii or unicode)
...
0xEC=next object

oh and in wow the local player is the first object, and if you reached the last object, the next object pointer returns 0

i hope this helped you
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Cheat Engine Forum Index -> General Gamehacking All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group

CE Wiki   IRC (#CEF)   Twitter
Third party websites