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pilgrams Expert Cheater
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Joined: 25 Apr 2011 Posts: 203
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Posted: Thu May 26, 2011 4:33 pm Post subject: problem with debugger |
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Ok, I found some address and I am trying to see what writes the addresses. I am using the vehdubbuger, and when I let them hit me to lose some health the debugger isn't finding anything. So whats wrong with it?
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25791 Location: The netherlands
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Posted: Thu May 26, 2011 5:19 pm Post subject: |
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Perhaps the game ha sused up all the debug registers in the thread that handles the health, which means that the vehdebugger could not set the breakpoint
Try the pointerscanner instead in these situations
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pilgrams Expert Cheater
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Joined: 25 Apr 2011 Posts: 203
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Posted: Sat May 28, 2011 11:43 am Post subject: |
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Dark Byte wrote: | Perhaps the game ha sused up all the debug registers in the thread that handles the health, which means that the vehdebugger could not set the breakpoint
Try the pointerscanner instead in these situations |
So I found something in float health value is 500 it decreases when you get hit, trying to freeze you will still take damaged. So how do you used the ponterscanner, I tried it and it found some stuff it sayed what level I am at and that values are changing always what do you do?
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25791 Location: The netherlands
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Posted: Sat May 28, 2011 12:20 pm Post subject: |
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Quote: |
trying to freeze you will still take damaged
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the pointerscan or debugger will have absolutely no effect then
You must find an address that when changed actually has an effect in the game. So if you change the value to a higher value and get hit, the new value is that of what you set it to minus the damage you just took
If that does not happen then you only found a visual representation value, or a local copy that really does nothing, or it's an online game
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pilgrams Expert Cheater
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Joined: 25 Apr 2011 Posts: 203
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Posted: Sat May 28, 2011 12:22 pm Post subject: |
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Dark Byte wrote: | Quote: |
trying to freeze you will still take damaged
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the pointerscan or debugger will have absolutely no effect then
You must find an address that when changed actually has an effect in the game. So if you change the value to a higher value and get hit, the new value is that of what you set it to minus the damage you just took
If that does not happen then you only found a visual representation value, or a local copy that really does nothing, or it's an online game |
Ok, I am trying to find another value, no I not playing this game online. I just play single player games only.
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