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Vietcong Teleport

 
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SR.MUERTE
Newbie cheater
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Joined: 01 May 2011
Posts: 20

PostPosted: Thu May 05, 2011 5:48 am    Post subject: Vietcong Teleport Reply with quote

Hello all.

I have a game called Vietcong-style shooter.

People have managed to create teleport trainers.

You can teleport anywhere on the map of the game.

As they have not managed to make this trainer.

Perhaps looking for the coordinates in the game?

I need advice or guidance on how you can do this kind of trainers.

My English is bad sorry.
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SR.MUERTE
Newbie cheater
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Joined: 01 May 2011
Posts: 20

PostPosted: Fri May 06, 2011 11:25 am    Post subject: Vietcong Teleport Reply with quote

I know how to create it.

I managed to find the coordinates of the player.

But there are many.

I managed to find the static pointer, but by freezing the value but I can still move around the map.

I tried to find the static pointer in another direction and I have the same problem.

You may have to find all static pointers and freeze?

Or just have a static pointer?

Let me explain better:

1-I am going to cheat engine and look for the values ​​of the coordinates of the player.
I get 100 addresses.

2 - I freeze the values ​​and the player does not move around the map.

3 - I go to a dynamic address.

And I look for a static pointer ADDRESS among the 100 addresses dynamic.

4 - When you find the green pointer (static) it froze.

But the player can still move around the map

5 - Seeking another static pointer in a different direction from the 100 that I have.

6 - And find another green pointer (static).

But I have the same problem.

And to freeze the pointer, I can move around the map.

I'm doing wrong?
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JohnT
Expert Cheater
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Joined: 24 May 2011
Posts: 130
Location: Next To Osama

PostPosted: Wed Jun 15, 2011 3:26 pm    Post subject: Reply with quote

look


download this video to understand

if the player can jump you will do this

1st search
Unknown Initial Value
Type: FLOAT

2nd search
And jumping in the air pause the game
increased Value

3rd search
Back to the game and let you come back to the ground
decreased Value

Repeat steps 2 and 3 as many times until only a few addresses remain on (in between times also unchanged if one has not moved)

Then it is trial and error and note the following features:

* There are "really" only addresses in question, which end in 0,4,8 or C!
("really" means here that one can proceed to 99% of them that end in 0,4,8 or C. Addis. But this is not guaranteed to be 100%!)
* Values ​​are repeated constantly
* Values ​​which have at one end Exx can be ignored! (xx stands for one number)


It gets so little by always 10-20 in Addis are the cheat table, which meet the above criteria.
These are then frozen and all you then try to jump in the game.
This is repeated until you can no longer jump in the game and practically glued to the floor ^ ^

This would have then the Z-coordinate.
X and Y are then an easy game ... you pull on the Z-coordinate Addi just 4 bytes for the Y-coord and
of the Y-coord another 4 bytes for the X-coord.

EXAMPLE
Addi-Z-coord = 500 008
Y-coord-addition = 500 004
X-coord-Addi = 500000

if not then move south then changed move north then again change rotate your camera without moving and then unchanged scan and so on for making the teleporter see the video
Arrow http://www.megaupload.com/?d=XCAQ6YLT
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