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ONE HIT KILL

 
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Smanettone83
Expert Cheater
Reputation: 3

Joined: 21 Feb 2011
Posts: 146
Location: Italia

PostPosted: Thu Mar 24, 2011 12:12 pm    Post subject: ONE HIT KILL Reply with quote

hy guys

i'm playing with serious sam 2 and i can't found the code for make "one hit kill".

i've found an address of health of enemy and i've do " find out what access this address".

i've found 3 codes..

i've tried to check these codes with "find out what addresses this instruction accesses" but in all i've found more shared address.

i'm tryng wiht dissector but i can't found id player... how can i do it? please help me...

thanks
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Dark Byte
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Joined: 09 May 2003
Posts: 25837
Location: The netherlands

PostPosted: Thu Mar 24, 2011 12:20 pm    Post subject: Reply with quote

First method is using the vtable pointer in the structure (first pointer in the structure)
Often in a fps the player has an unique class pointer, so you could check against that and if so, don't kill

If the player and enemy both have the same class add the player and enemy structure next to eachother in the dissect data window and see if there is a difference.

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Geri
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Joined: 05 Feb 2010
Posts: 5627

PostPosted: Thu Mar 24, 2011 12:58 pm    Post subject: Reply with quote

There are codes that are accessing to your health only. Save the address of your health and use a compare to make sure that you are not killed along with other enemies.

Or find some player ID but it is not needed as this method is easier.

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Smanettone83
Expert Cheater
Reputation: 3

Joined: 21 Feb 2011
Posts: 146
Location: Italia

PostPosted: Fri Mar 25, 2011 7:18 am    Post subject: Reply with quote

Dark Byte wrote:
First method is using the vtable pointer in the structure (first pointer in the structure)
Often in a fps the player has an unique class pointer, so you could check against that and if so, don't kill

If the player and enemy both have the same class add the player and enemy structure next to eachother in the dissect data window and see if there is a difference.


sorry... what is vtable pointer? how can i use it?
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Pingo
Grandmaster Cheater
Reputation: 8

Joined: 12 Jul 2007
Posts: 571

PostPosted: Fri Mar 25, 2011 7:48 am    Post subject: Reply with quote

Heres what i did when i started playing this game. Find health addy and debug that. In the memory viewer it'l show you the offset. Subtract that from your health addy which brings you to the dynamic base.
Find out what accesses that. Everything starts from the dynamic base. Heres a few things iv seen
Health
Lives
Armor
God mode (Dev cheat)
Weapons
Ammo
Flying (Dev cheat)
Ghost (Dev cheat)
Invisibility (Dev cheat)
more but i cant remember. To actually use the dev cheats from memory, you need to enable it. 0 = off, 1 = norm cheats, 2 = dev cheats
Sorry i cant post anything, i got bored of this game after hacking it for a couple of hours and deleted my finds.

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