It's not EXACTLY the same, but it is nearly similar. Heroes go into your dungeon in order to kill your dungeon heart. Your goal is to build a dungeon that is challenging for the heroes. More treasure they get when they die the more soul points you get, which is currency that you can use to purchase items for your dungeon.
So yeah, Dungeon keeper with a "dungeon lord", or controllable character, and Treasure heroes can gather.
EDIT:
Click screenshots at the bottom of the page :> _________________
Nirojan wrote:
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