shadel Advanced Cheater
Reputation: 0
Joined: 19 May 2010 Posts: 52
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Posted: Tue Dec 21, 2010 2:01 pm Post subject: an additional option to pointer scan |
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Hi there.
I'm a big user of the pointer scan function and I have noticed that when you find out a real solid pointer chain, part of that chain is the same in other pointer chains.
In the current pointer scan you can choose to force the last offsets values.
It would be great to be able to set also the very first address and the first offsets.
Here is the example of The Last Remnant :
Code: | money
TLR.exe+01DCFAA0 +0090 +003c +2ee4 +0000 = 2c5c5da0
battle rank
TLR.exe+01DCFAA0 +0090 +003c +2fb4 +0006 = 18d91206
item area
TLR.exe+01DCFAA0 +0090 +003c +2f80 +0000 = 306c0000
allied team 1 hp in battle
TLR.exe+01DCFAA0 +0090 +003c +301c +0120 = 29ae3120
enemy team 1 hp in battle
TLR.exe+01DCFAA0 +0090 +003c +301c +1700 = 29ae4700
team 1 unit 1 stat area
TLR.exe+01DCFAA0 +0090 +003c +3084 +0018 = 07780018 |
As you can see they all have the starting address and the first two offsets in common.
What do you think ?
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