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Server question

 
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RisingForce
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Joined: 14 Dec 2010
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PostPosted: Tue Dec 14, 2010 8:35 pm    Post subject: Server question Reply with quote

What does it mean when you can use Cheat Engine and nop an instruction and in single player to have a desired effect but that change also works in multiplayer when you are the one hosting the server? The change also effects everyone playing in your server and everything works correctly but when trying the change and going to someone elses server you function incorrectly in other areas and your change is not what you wanted but it is still a cheat. However, the incorrect functionings and lag warpings ruin the cheat that you wanted.

Is the server just rejecting the change in this wierd way?
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Dark Byte
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Joined: 09 May 2003
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PostPosted: Wed Dec 15, 2010 6:03 am    Post subject: Reply with quote

it's most likely not even aware what you're doing and is just telling your client what the current position is and the health and ammo

The client then updates that which causes you to get teleported back to where the server thinks you are

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RisingForce
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PostPosted: Wed Dec 15, 2010 3:27 pm    Post subject: Reply with quote

Are there ways to get around this?
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Dark Byte
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PostPosted: Wed Dec 15, 2010 3:36 pm    Post subject: Reply with quote

As you figured out: Running as the host
Alternatively http://wiki.cheatengine.org/index.php?title=Editing_Server_Sided_Values has a few ideas

also, sometimes speedhack works and gravity based stuff is sometimes affected as well, but that's about it

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RisingForce
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PostPosted: Wed Dec 15, 2010 4:18 pm    Post subject: Reply with quote

haha k
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