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NPC Detection

 
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llmutell
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Joined: 27 Nov 2010
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PostPosted: Sat Nov 27, 2010 2:05 pm    Post subject: NPC Detection Reply with quote

I've been using CE to find pointers and automate a game with AutoIt3
I've defined the HP/MP pointers, but need a method of detecting the NPC's HP. The image below shows the game screen.

I've tried "unknown initial value" and (Changed/Decreasedby[Damage],ect) nothing seems to indicate the NPC's health. I could use AutoIt's Pixel Search but it is often unreliable. Are there any other methods you guys use to detect NPCs?



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BlackBolt
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Joined: 16 Jun 2010
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PostPosted: Sat Nov 27, 2010 5:56 pm    Post subject: Reply with quote

If you have the HP pointer, taker your HP, and make it change while you search what writes to that adress.

Once you have the code, add it to the code list and from there you can see all the HP adresses. (At code list right-click on code and select "see what does this code write to" or something like that)

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