Posted: Thu Oct 28, 2010 11:12 am Post subject: Need help to find address for a disconnect on player.
Ok I decided to attempt a bot with AHK or Autoit but I am now curious as to how I would find the address for other characters so I can build a disconnect on player function.
you mean like player detection?
i don't know what game you are playing but for mine i just did:
1. Go to map with 0 players. Search unknown value(0 could work aswell i guess)
2. Go to map with 1+ players. Search increased(or the number of players on map).
3. Go back to map with 0 players, search decreased(or 0 again)
4. Repeat the steps and you should get a addy that shows number of players on current map.
Even if its a client sided address, it will work for player detection. I made somethin like that in AutoIt some time ago so i can give u the example if you want(read memory/player addy). _________________
Yes Dami a player detection is a better term for it lol. Yes that makes sense and why didn`t I think of that haha, thank you that has helped me a great deal
Just one more question on this does the player have to be in range of my player to do the CE search and then search again with the player out of my range?
Ok it seems that works BUT I get TWO green addresses >.< Very close to each other as well just a 0 at the end of one and 8 at the end of the other?
Ok instead of just asking I will test with both addresses because one will be correct lol
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