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how to add 10000 pointers to the table at once ??

 
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oldmaload
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Joined: 24 Jul 2023
Posts: 15

PostPosted: Wed Jul 26, 2023 8:44 pm    Post subject: how to add 10000 pointers to the table at once ?? Reply with quote

sorry , but i want to add more questions without new topic . thank

i have 0 results in pointerscaning with compare to old pointermap

i read here somewhere that increasing offset may help

so i increase from default 4000 in cheat engine 7.5

and for level i change it to 10


so the offset can be any number right ?

such as 4200 4500 4535 4987 or 987654

or it need to be some set of number ??



i think i can do pointerscan now ( i compare 3 file and it have 10000 results now ) ( default scan for cheat engine 7.5 )

and i have about 10000 results

so how can i add this 10000 pointers to the table

so i can test if some of them are invalids

i try to add 1 by 1 and its work now

even i restart the computer , this pointers work

but this game have so many map , many mode

so many guns ... there are 2 guns in the game


i talk about gunguzzler ( car fighting 15 years ago )


no joking ,, i am just beginner
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Csimbi
I post too much
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Joined: 14 Jul 2007
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PostPosted: Thu Jul 27, 2023 4:20 am    Post subject: Reply with quote

You should not have to add 10000 pointers.
You should keep filtering them until you have like, a 100, tops.

A great way to eliminate false positives is closing the game, starting it again, then loading up the last pointer set and removing the invalid ones.

Next, you should focus on pointers where the levels and the offsets are low.
I.e. always prefer a level 4 pointer vs. a level 5 pointer and always prefer an offset of 0x20 vs. an offset of 0x120.
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oldmaload
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Joined: 24 Jul 2023
Posts: 15

PostPosted: Thu Jul 27, 2023 5:36 am    Post subject: Reply with quote

Csimbi wrote:
You should not have to add 10000 pointers.
You should keep filtering them until you have like, a 100, tops.

A great way to eliminate false positives is closing the game, starting it again, then loading up the last pointer set and removing the invalid ones.

Next, you should focus on pointers where the levels and the offsets are low.
I.e. always prefer a level 4 pointer vs. a level 5 pointer and always prefer an offset of 0x20 v
s. an offset of 0x120.


thank you so much
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