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finding static addresses (pointer)

 
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BinaryAbuse
Newbie cheater
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Joined: 04 Aug 2010
Posts: 19

PostPosted: Thu Aug 26, 2010 12:16 pm    Post subject: finding static addresses (pointer) Reply with quote

Hey there.

I just found a address, which is not static.
Thats why this address changes everytime i restart the game.
(yeah, you may know this already ^^ )

normally i just Pointer Scan for that value and find static pointer,
which will work after restarting the game.

But if i scan for Pointers, i get 197 static Level-3-Pointers on it.
And they all dont work after restarting the game. -.-'

Any suggestions?


-BinaryAbuse
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Dark Byte
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Joined: 09 May 2003
Posts: 25806
Location: The netherlands

PostPosted: Thu Aug 26, 2010 12:21 pm    Post subject: Reply with quote

try level 5 (or higher)
or a bigger structsize

and/or combine it with debugging so you know at least the last offset yourself and fill that in to speed up the scan and cut down on useless results

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BinaryAbuse
Newbie cheater
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Joined: 04 Aug 2010
Posts: 19

PostPosted: Thu Aug 26, 2010 12:56 pm    Post subject: Reply with quote

with debugging you mean 'find out what accesses this address', right?

if i do so, i get offset '4' and over 7.000.000 level-5-Pointers Shocked


Edit:
after 7 times of restarting the game and rescanning the pointers,
i got 55 pointers left now... and also a static and always working
level-2-pointer.

Thanks for your help. Good thing with the Offset.


-BinaryAbuse
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