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gogodr I post too much
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Joined: 19 Dec 2006 Posts: 2041
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Posted: Wed Jul 28, 2010 7:33 pm Post subject: Finished Broken sword 2 |
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| dont know if starting to play broken sword 3 is a good idea.. they started doing the game in 3D... it looses the charm of old 4 and 8 bit pixel art animation
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Sephiron Master Cheater
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Joined: 23 Aug 2008 Posts: 292 Location: JAPAN circa 1653, fucking some seagulls
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Posted: Wed Jul 28, 2010 7:36 pm Post subject: Re: Finished Broken sword 2 |
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| gogodr wrote: | | dont know if starting to play broken sword 3 is a good idea.. they started doing the game in 3D... it looses the charm of old 4 and 8 bit pixel art animation |
...4 bit? That's like atari. Anyways, I love old games too. Usually the "3d" element is just pseudo 3d, or very low poly models. In that case, play it. Still has a nice charm to it. If they dropped the series until like 2005 and made it in like unreal engine or someshit, don't.
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| Nirojan wrote: | | picked up 1,.5 g and them budduty picled up quarter o today we blase all of |
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gogodr I post too much
Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Sephiron Master Cheater
Reputation: 34
Joined: 23 Aug 2008 Posts: 292 Location: JAPAN circa 1653, fucking some seagulls
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Posted: Wed Jul 28, 2010 7:56 pm Post subject: |
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What the fuck. You can't just take that kind of game and make it into a underdeveloped 3d platformer.
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| Nirojan wrote: | | picked up 1,.5 g and them budduty picled up quarter o today we blase all of |
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gogodr I post too much
Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Wed Jul 28, 2010 8:02 pm Post subject: |
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;-; I know
telltale are the only ones who managed to do a smooth transition of point and click adventure games to 3D
they did it with sam and max and monkey island and they just know how to do it right.
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