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hydralisk500 How do I cheat?
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Joined: 06 Mar 2010 Posts: 9
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Posted: Sun Jul 25, 2010 9:49 pm Post subject: Help on Finding adress's in Alienswarm |
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I would like to know how to find the adress of a health bar without values because it shows no numbers i cannot search for the number value of Health.
I can achived freezing the amount of ammo i have in any gun. but no matter how i try and search for health adress i cannot find it so how can i find this address of a bar with no HP numbers to indicate amount. I have tried looking for unknown initial then changing value and can never find it. Could anyone explain how to find an adress of a health bar without knowing the numbers because it has none?
Edit: All adresses are serverside witch work when hosting offline map.
I can find most ammo for guns witch are themselves individual adresses not in a group.
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SwaggaJackin' Master Cheater
Reputation: 2
Joined: 06 Nov 2009 Posts: 304
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Posted: Sun Jul 25, 2010 11:41 pm Post subject: |
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I haven't looked for health in the game. But trying changing the type. It may be a float or a double. Sounds like you've only tried a 4 bytes. Be sure to give all a try.
EDIT:
Well, the address itself was extremely easy to find, not sure what you did wrong. All I did was go into offline mode, have a medic shoot a grenade against the wall to hurt herself and then just decrease value, heal myself, increase value.
It was a 32-bit value (4 byte) after all. The pointer was a bit trickier to find however, it was multi-level and I just used the pointer scanner.
Haven't tested it anywhere else besides the offline practice 1st map, works on the first character (the one you have control of at the beginning):
| Description: |
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 Download |
| Filename: |
swarm.CT |
| Filesize: |
134 Bytes |
| Downloaded: |
541 Time(s) |
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hydralisk500 How do I cheat?
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Joined: 06 Mar 2010 Posts: 9
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Posted: Mon Jul 26, 2010 4:46 am Post subject: |
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| How did u find the adress? i tried float values what did u type for value? i dont get whole pointer thind and how it works can u explain?
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SwaggaJackin' Master Cheater
Reputation: 2
Joined: 06 Nov 2009 Posts: 304
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Posted: Mon Jul 26, 2010 8:30 am Post subject: |
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Like I said, this was easy. I searched for an unknown initial value (4 bytes). Hurt myself, then searched for value decreased, healed myself, then searched increased. When my life was full again, I searched for "Same as first scan" and then searched unchanged after moving a little bit at full health. And repeated this process until I narrowed it down to 10-20 addresses.
I added them all and froze them all and started to untick them until I was certain which address was the health address.
As for the pointer, I just did a pointer scan for a size of 4096 and level 5 on the health address. Re-scanned memory in the pointer scan for the address I found. Then reloaded alien swarm and found the health address again (this time it was even easier because I knew the starting max life was 80) and opened the pointer scan, loaded my previous search and then re-scanned memory for the new address. It narrowed it down to around 612 addresses and I picked a few of those and re-loaded alien swarm again to see if any were correct and low and behold I found one.
It's just a lot of trial and error, not sure what you did wrong.
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hydralisk500 How do I cheat?
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Joined: 06 Mar 2010 Posts: 9
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Posted: Tue Jul 27, 2010 3:25 pm Post subject: |
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Cool thnx for helpin me find the Health adress i foundout the pointer only works for the 1st level but i got the code that writes to it but it also writes to another few adresses. But i have found a way to find the HP value with some ease but as far as pointers and how to make em im clueless like the whole 4096 and lvl 5 ????? O_O im still new to CE but im always willing to learn new ways to do coding with CE for games Thnx for ur help u tought me something new.
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noko_112 Grandmaster Cheater
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Joined: 09 Jun 2009 Posts: 585
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Posted: Thu Jul 29, 2010 10:26 am Post subject: |
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| Seems like you guy already solved this,but i thought all source games used 100 as standard max healt?
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XaLeX Expert Cheater
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Joined: 19 Aug 2008 Posts: 226
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Posted: Thu Jul 29, 2010 12:09 pm Post subject: |
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| Noko_112 wrote: | | Seems like you guy already solved this,but i thought all source games used 100 as standard max healt? | Not necessarily. Think about a game in which the maximum health changes. It's much more convenient to just increase maxHealth upon upgrading/leveling up than to make calculations about damage%.
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