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[HELP] Pointers with File.dll+#####

 
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HardCoreSmasher
How do I cheat?
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Joined: 17 Apr 2010
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PostPosted: Mon May 31, 2010 10:07 pm    Post subject: [HELP] Pointers with File.dll+##### Reply with quote

can i get some help please when ever i use this i get this address EntitiesMP.dll+1edeD with offset of 54 it works and everything but im trying to put it in my code for my trainer but it wont accept it because it need to be short without the .dll+ and that stuff and the address 64DE60 works but only on some ppls computer is there anytthing i cna do i tried to find what access it and this is what i got


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Asad
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PostPosted: Wed Jun 02, 2010 2:06 am    Post subject: Reply with quote

try to use 00400000 + 1EDE.... instead.
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Pingo
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Joined: 12 Jul 2007
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PostPosted: Wed Jun 02, 2010 5:16 am    Post subject: Reply with quote

You using vista by any chance?
Iv had this write error many many times.
Asad idea would work but other things you need to take into consideration.
Does EntitiesMP.dll+0 = 00400000
Add EntitiesMP.dll+0 as a normal address and see what the base is.
If the game codeshifts, forget about it. You'l need to use EntitiesMP.dll+1edeD
But the write error i got would only effect pointers. Try some code injection if you know how.

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HardCoreSmasher
How do I cheat?
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PostPosted: Wed Jun 02, 2010 11:06 pm    Post subject: Reply with quote

Pingo wrote:
You using vista by any chance?
Iv had this write error many many times.
Asad idea would work but other things you need to take into consideration.
Does EntitiesMP.dll+0 = 00400000
Add EntitiesMP.dll+0 as a normal address and see what the base is.
If the game codeshifts, forget about it. You'l need to use EntitiesMP.dll+1edeD
But the write error i got would only effect pointers. Try some code injection if you know how.

hmm so i wont get this on a xp? im using windows 7 and well the 400000 + 1EDE60 didnt work
EntitiesMP.dll+0 goes to a different address
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Pingo
Grandmaster Cheater
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Joined: 12 Jul 2007
Posts: 571

PostPosted: Fri Jun 04, 2010 7:17 pm    Post subject: Reply with quote

HardCoreSmasher wrote:
Pingo wrote:
You using vista by any chance?
Iv had this write error many many times.
Asad idea would work but other things you need to take into consideration.
Does EntitiesMP.dll+0 = 00400000
Add EntitiesMP.dll+0 as a normal address and see what the base is.
If the game codeshifts, forget about it. You'l need to use EntitiesMP.dll+1edeD
But the write error i got would only effect pointers. Try some code injection if you know how.

hmm so i wont get this on a xp? im using windows 7 and well the 400000 + 1EDE60 didnt work
EntitiesMP.dll+0 goes to a different address


Do this, add EntitiesMP.dll+0 as a normal address. Type the address into notepad and save it. Restart your pc and put EntitiesMP.dll+0 in again. See if its the same address. That should tell you if the game codeshifts.

If they both are the same, take that address xxxxxx+1edeD offset 54
Make your trainer and test it.

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